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MrJoseCuervo and Tinuvia

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Tinuvia

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  1. Tinuvia
    Tinuvia
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    Locked
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    Version 1.0.1
    Sets the residentials as multi person homes - lets the settlers bundle up for warmth.

    Number of occupants:

    • First Res - L1: 2, L2: 3, L3: 4
    • SlumLord 1 - L1: 2, L2: 2, L3: 3
    • SlumLord 2 - L1: 2, L2: 3, L3: 4
    • SlumLord 3 - L1: 2, L2: 2, L3: 3
    • SlumLord 4 - L1: 2, L2: 3, L3: 4
  2. Meseeks
    Meseeks
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     So this should give you a chuckle. For some reason, if I install this in my VR playthrough, it turns my character from a male to female hahaha. Really weird
  3. 0931abc
    0931abc
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    Sir,Can I make a Chinese translation text
    1. Tinuvia
      Tinuvia
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      Sure, go ahead!
    2. Reciprocitet
      Reciprocitet
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      Honestly I think it's cool that Chinese players are so into the game! It's like you have your own "little" community, and you do translations for SO MANY mods, it's incredible.
      I for one welcome our new Chinese overlordsseers.
    3. 0931abc
      0931abc
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      @ReciprocitetI'm glad to be welcomed fo you
  4. Reciprocitet
    Reciprocitet
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    I'm an idiot AND lazy, but this comes AFTER SS2 in the load order, right?
    1. Tinuvia
      Tinuvia
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      Yes, load after SS2 - if you have a mod manager (or even use the in game mod manager) this mod will automatically load after SS2, since that mod is a master for this mod. 

      Hope you have fun playing! 
  5. noborutakaoka
    noborutakaoka
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    There is prob a simple answer to this I'm missing, but I'm currently doing a CoA play through and don't have the option to make the bomb 2x2 rec plot. Does it need to be unlocked somehow? Thanks!
    1. Tinuvia
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      Hi! Sorry for the late reply - it is actually set as an END (endurance) Training plot, so these need to be unlocked before the Bomb can be built. The regular CoA Church is set as PER (perception) training. I've updated the description to clarify this. Cheers!
  6. infomaniac50
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    Be aware that if you use Complex Parallax with something like Vivid Fallout - Landscapes - Complex Parallax Occlusion, the foundation of the Slum Lord plots will look funky. I fixed mine by making a separate copy of vanilla assets and patching the NIF files.
    1. Tinuvia
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      Thank you for this helpful tip, I'll add it to the description.
  7. ffnbbq
    ffnbbq
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    I seem to not be able to get the Slumlord 2x2 plots working (the other BAD residential 2x2 works fine). A dirt floor appears on the plot but there's nothing to assign a settler to (no highlighted plot or arrow), and when I try to send a settler to it, nothing starts building and the Slumlord plot is no longer set. I also keep getting a message about having to repair and object.

    I hope Vortex hasn't caused problems.
    1. Tinuvia
      Tinuvia
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      Hi! Thanks for reporting. I haven’t seen this myself but I’ll put it on the list to investigate. 
  8. argga
    argga
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    10 stars mod!

    This is the smartest ss2 addon for randomize 2x2 homes.  The Plot Slum Lord 1-4 is so inteligent it recreate thousand of home with unique looks by using all kind of rare and exotic walls. 

    I keep refreshing hundred of times and still see each home looks amazing , refreshing, and unique. Jaw dropping. 
    1. Tinuvia
      Tinuvia
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      It’s such a great concept! Some combinations might end up a bit odd, but as you say - just hit refresh and you get a new version!
  9. ffnbbq
    ffnbbq
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    *Is hopeful that some of the 2x2 Residentials are multi-bed plots* There's so many nice 2x2 Residential designs for SS2, but there's usually not enough room in each settlement to use them without feeling like you're not being space-efficient.
    1. Tinuvia
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      Good point! They aren’t now but I’ll add that for the next update. It makes more sense for them to be a bit crowded anyway.