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DegenerateDak and CSEP

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DegenerateDak

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101 comments

  1. Raidley
    Raidley
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    -Nevermind, I don't think the issue was caused by this mod after all-
  2. DJMana9573
    DJMana9573
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    For anybody who is as blind as I am and am having issues finding where The Gambler is, it's just past where you grabbed Live and Love 5, in the bathroom there's a skeleton inside a tub, right beside the tub's long side is the gun
    1. CheeseOnVeganDay
      CheeseOnVeganDay
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      TYSM
  3. MaxPuniish
    MaxPuniish
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    Broken Scope and Misaligned Laser in VR

    When using "See Through Scopes" and "Better Scopes VR" with the "FRIK" patch, the scopes for this weapon do not function. The scope cannot be seen through and it does not display a scope overlay when held to the eye. The laser attachment also has a floating red dot that is far off to the left when the weapon is held up.
    1. Pig
      Pig
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      This mod was built for fallout 4 not fallout 4 vr, sorry.
  4. AnACUnit77
    AnACUnit77
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    I've noticed a weird bug recently that didn't used to be there, it seems that the custom animations for OhDeer's .44 overhaul seem to have broken the animation for this weapon? I've been running both of these mods and they worked just fine with each other, but now they obviously are not.

    Has anyone else had this happen?
  5. Selakii
    Selakii
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    ye feeling lucky?
  6. PaidMothra
    PaidMothra
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    By far my Favorite Weapon mod, owned 2 regular Redhawks in .44 for hunting boar, a stainless 7.25" with a Burris scope and a blued with wooden grips!
  7. Raff876
    Raff876
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    Have a bit of an odd issue. I am using a controller, and for some reason everytime I tried bringing up the revolver in a rush, the animation without the spinning, it vibrates.
  8. yveltianknight9
    yveltianknight9
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    Only thing I'd say Is if you add a weapon to shops maybe specify if it's going into only general stores or all of them.

    Spent a while wondering why I couldn't find a few weapons(this one included) only to take a peek in FO4edit to find it only spawns on general merchants. I use the remnants bunker sense it more or less garentees 15 of all weapons that show up in gun stores in its inventory so not seeing this was a bit confusing initially.
  9. damiandamian2
    damiandamian2
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    Err, kinda funny issue. I've been using https://www.nexusmods.com/fallout4/mods/16129 and both theirs and yours mod have exactly same name for esp.

    Would just renaming yours esp work without bugs, or it would require much more work and thus I need to decide which mod to use?
    1. Pig
      Pig
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      I f*#@ing told dak "we need to have non generic names for our esps to avoid conflicts" and he was like "naw no one else picked 10mmrevolver.esp"
    2. VideoGameVortex
      VideoGameVortex
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      🤣🤣🤣
  10. SadBoiKeith
    SadBoiKeith
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    I would love a see through ACOG esque scope for this gun, as I think the fade to black screen on regular scopes (especially for a pistol) is a tad lackluster. I don't know if one has been added but when I tried it out originally I did not see one. Otherwise it is a cool mod! I love more 10mm in my game and I love revolvers so it works beautifully for me in that regard.