Fallout 4

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rsm000rsm

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rsm000rsm

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20 comments

  1. sialivi
    sialivi
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    I apologize if this has already been answered in the comments of one of the many other mods in the series, but any chance of a Diverse Caravan Guards? I just had three caravans meet at a settlement and 5 of the 6 guards were identical.
    1. rsm000rsm
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      The guards that travel with Lucas and the other Bunker Hill merchants? If so, you have a mod conflict as they're already unique NPCs, and shouldn't be duplicates.
    2. rsm000rsm
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      Scratch that. I just compared the Bunker Hill guards side-by-side in fo4edit, and while the females should look different according to their records, the male records are identical, so I'll add them to the list for a future "Face Fixes" mod, or the like.
    3. rsm000rsm
      rsm000rsm
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      Face Fixes - Caravan Guards, in case you haven't already found it.
    4. sialivi
      sialivi
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      Cheers, much appreciated.
  2. Cataclysimz
    Cataclysimz
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    I've pretty much installed every Diverse [insert faction name here] mod you released. Just wanted to say thank you for the time and effort you put into these mods. 
    1. rsm000rsm
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      Thanks. I'm glad they're of use to you. Only two or three to go and then I can take some time to rediscover that thing called sleep.
    2. Cataclysimz
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      Sleep is for the WEAK!
    3. rsm000rsm
      rsm000rsm
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      Sleep does not exist in this dojo,...
  3. AnAtheistBear
    AnAtheistBear
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    I absolutely love your mods... But there are too many! I know u don't want to make an AIO... but it would be so appreciated and I would donate!
    1. rsm000rsm
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      Oh, there's going to be an AiO. I just don't have a firm release date for it because I haven't yet finalized the standalone entries.
    2. AnAtheistBear
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      Even with the recruit series?
    3. rsm000rsm
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      Oh, I thought you were referring to the "Diverse" series specifically. If you're talking about a "mega-AiO" containing many/most/all of my mods, the thought has crossed my mind since, technically, most of my mods are drawn from the vision I'm trying to achieve for my own play style. The fact that my "catalog" has reached a point where my mods are bumping into each other and even overlapping in places, I'm going to have to do something about eventually. It could be a "mega-AiO," a collection, a dedicated page for patches, or some combination of the three. Once I've put the "Diverse" series to bed, I'll give the "mega-AiO"/collection/patch page more attention.
    4. Thekillergreece
      Thekillergreece
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      Speaking of AiO, what's the main difference between installing AiO vs separate mods? All your mods are light plugins.
      When you release AiO, will it be safe to delete all separate diverse mods and put AiO in place?
    5. rsm000rsm
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      Speaking of AiO, what's the main difference between installing AiO vs separate mods? All your mods are light plugins.
      When you release AiO, will it be safe to delete all separate diverse mods and put AiO in place?

      There's no difference in content between the AiO and the standalone entries, so it comes down to preference. The AiO merges everything into one file so there's less clutter in your mod list, but the standalone entries allow you to pick and choose.

      As long as you're using what end up being the finalized versions of the standalone entries, swapping in the AiO mid-game should be fine, assuming you don't have third party patches/mods that rely on the standalone entries.
  4. Wyrnox
    Wyrnox
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    Very nice!
    1. rsm000rsm
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      Thanks. Only two (maybe three) left for the main series.
  5. Palurien1985
    Palurien1985
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    Amazing!
    1. rsm000rsm
      rsm000rsm
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      This is the extra niche entry I mentioned a couple of weeks ago. I ended up postponing its release because I was too busy trying to figure out the non-existent courser issue.
    2. Palurien1985
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      Awesome, looking good. Can't wait to cover it next week. :)