Fallout 4

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DegenerateDak and CSEP

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DegenerateDak

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130 comments

  1. francescogarcia276
    francescogarcia276
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    Sticky
    Great mod, but for some reason in testing I can't hit npc's from afar. Its like the shots are going through them. NPC's also do the moonwalk when they use the weapon XD.
    1. Azyarch
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      I'm getting the same, bullet only hits its target occasionally. ADS basically doesn't hit, hip firing from a foot away sometimes does lol

      Love the mods tho, always excited to see a new Dak mod!! 
    2. Clemdiddly
      Clemdiddly
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      I suspect this is the vanilla 308 bug - perhaps try the 308 fix from this mods' optional files HK G3 Family at Fallout 4 Nexus - Mods and community (nexusmods.com)
    3. BigWeldie
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      It's something to do with .308 projectiles hitting the weapon's geometry (or maybe it was the ejected casing?) the suggested fix definitely works, I can confirm.
    4. Azyarch
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      Yep, the 308 fix did indeed fix it, thanks Clemdiddly :)
    5. angryglock
      angryglock
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      Several mods change the vanilla .308 casing model to Ammo\308\308Casing.nif instead of Weapons\HuntingRifle\Casing308.nif. It could be to fix this issue. Munition's optional vanilla esp and True Damage make this change. I don't know for certain that is to fix the problem.
  2. Ren71366o
    Ren71366o
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    Love the mod, but I cant seem to hit any NPCs unless I am point blank, and even then its iffy. I tried the muntions vanilla ammo ad on, but that did not seem to work. Anyone know any other possible solutions? I should also mention I am on xbox. 
    1. Stratejo10
      Stratejo10
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      Yeah, it doesn’t seem to work on Xbox due to the fact the fix can’t be moved lower than the Infantry Battle Rifle in the Load Order. Unless Dak uploads the Infantry Battle Rifle with the fix itself, the rifle is basically broken on Xbox. 
  3. ElliottHoltAdams
    ElliottHoltAdams
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    the recoil is insane and I use Start me up and use the trigger discipline wich increases accuracy by 20% AND the recoil stock on the gun. I cant hit anything in full auto.
  4. asim5352
    asim5352
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    Great design and another banger mod but would be nice to have the option to use the the second forend without the vertical grip.
  5. cococrunchken
    cococrunchken
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    Great mod! Nice looking model, animation, and sound. Buuuut.... For some reason mine can't shoot while aiming for some reason, its almost like the sighted accuracy is close to zero, but shooting from the hip works just fine. Is there a fix?

    Also would like to see this integrated with see through scope
    1. cococrunchken
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      The no damage aiming is a common issue with vanilla 308 apparently, check the pinned comment, theres a link for the ammo fix from another mod's optional file, it should work perfectly after that

      Also, agree on the see through scope one
  6. bigwhitehound
    bigwhitehound
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    See-through Scopes patch. Please?
  7. DefenceGrid
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    Another excellent mod, but also another high level, ballistic one. 

    Do you guys plan on making more low level weapons? i've removed the Pipe weapons from the game. 
    so while the 22. pack and the varmint revolver are nice. they're definitely a commanding presence at the start of the game. 

    Also are there any plans for the more sci fi weapons? stuff like your pulse carbine, or CSEP's Tinkerer's Raygun
    1. TattletaleWeaver
      TattletaleWeaver
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      The vanilla game is already saturated with low level weapons, it's not their fault you decided to remove most of them.
    2. DefenceGrid
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      I was going to write a equally snide reply, But they released another low level weapon today so it'd be fairly pointless. 
    3. honorguard99
      honorguard99
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      The heavy weapon users desire Food
    4. TattletaleWeaver
      TattletaleWeaver
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      xD
  8. Gkir
    Gkir
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    Odd issue with M8r Complex Item Sorter custom sorter patch. The Infantry Battle Rifle mod naming is not being handled properly. Is this perhaps related to the Instance Naming Rules this weapon and the AA-12 both have? Have to check if the AA-12 also exhibits this issue with M8r.
    1. Gkir
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      For anyone running M8r Complex Item Sorter custom patch and they see the upgrade names (e.a. Tuned/Advanced/Marksman/etc) are put in front of the weapon title instead as the expected subtitle.

      A work around is to xEdit patch the Weapon Record INDR entry "00DAKdn_FAL" to "dn_CommonGun" and then regenerate M8r Complex Item Sorter patch in xEdit.
  9. Kinnapegg
    Kinnapegg
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    Hey Dak is there any chance of a FN CAL in the future maybe even a FN49 or even the French counterparts for the FAL= Mas63 and FN49# MAS 49?

    I know this isn't where I should post this but there is no way to contact you personally
  10. notyournamehere
    notyournamehere
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    Will there be compatibility with the West Tek Optics?
  11. dnanakgyrt
    dnanakgyrt
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    this mod is pretty good, but power armor first person animatons are a lil fucky wooky for me