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24 comments

  1. lowl
    lowl
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    Anyone else still having npcs blocking? the animations are player-only, how are they blocking?!
    1. CancerColossus
      CancerColossus
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      My NPCs still block and bash as well; looking at my mods there isn't anything that should obviously conflict.
    2. lowl
      lowl
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      not a conflict. there are base game files unaccounted for.
    3. CancerColossus
      CancerColossus
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      Ah so the mod just doesn't work then?
    4. totallynotabot10
      totallynotabot10
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      Works fine for me. Maybe it doesn't work for NG update?
    5. lowl
      lowl
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      this comment section is pre-update.
      i think i made MeleeBlock_Root player only and other humans were still blocking.

      checked out the update... might be some redundant edits.
      NPCs only use 3rd person animations and to use those, the animation first goes through the Root.
      seems like one just gotta add getisid Player to the Root.
      to stop the bash animations without affecting the Races, i think changing the Combat Style to all offence and making bash n stuff zero might work(i like to increase their dodge/evade and make the animation conditions: iscombattarget Player)... that or editing the hkx files.
  2. zain985
    zain985
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    It doesn't work at all. Every ghoul is bashing like crazy
  3. BRE1989
    BRE1989
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    Looks like melee's back on the menu, boys!
  4. xKEJWIIx
    xKEJWIIx
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    the only weapon that can be attacked all the time before the enemy NPC blocks the attack...

    to rippers (and mr.Handy sawblade)

    That's why it's my favorite vanilla melee weapon
    1. cubbyman1
      cubbyman1
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      i hate this games vanilla melee, lol, like they did skyrim so much better when it came to melee combat, it's so weird thinking about it because skyrim is an old ass game made by the same people, so what the hell right? like why can't you pick up any piece of scrap on the ground and use it in your left hand as a makeshift shield and while also using your right hand with whatever object the game has to offer?

      using mods like shield frame work are good and all, but they suffer from only holding the shield without any control of your right hand, it would be great if we could get both hands working in this game, ya know one hand washes the other, we cant even do that lol.

      like i was thinking i could pick up any object and use it as a shield and in my right hand i could us any melee object to any pistole without a scope and use it to raise my shield and also shoot the enemy at the same time, but apparently bethesda hard coded that ability out of this title for some odd reason, rant over lol.

      they pulled the same s#*! mechanics for starfield as well, ok, now the rant is over.
    2. xKEJWIIx
      xKEJWIIx
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      You can be happy that there is modding
      you can always add whatever you want to the game yourself (if you can do it yourself or the person you commissioned can do it)
  5. cubbyman1
    cubbyman1
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    hmn, will this work with the takedowns mod?
    1. lowl
      lowl
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      this mod works using race chance based attacks and adding player-only conditions to global melee animations.
      it probably wont cause crashes but it might soft lock when there is a condition stopping an animation in a paired animation.
      what is mod? tried searched takedowns and got nothing
    2. cubbyman1
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      oh, my bad, i typed the wrong name of the mod, sorry it's called " Human Grab Attacks" but now that i think of it, i'm also asking how it will run with "Knockout Framework " as well.
    3. lowl
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      i dont see any overriding animations or parents to blocked animations. should be fine if knockout framework is compatible(i dont know how to check dll files).
    4. cubbyman1
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      that's ok, you gave me more useful information that i wouldn't have been able to figure out on my own, so thanks. 
  6. sashapines110
    sashapines110
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    how to make melee brain dead and easy it not bad but removing it entirely a bit too much 
    1. Bunslinger
      Bunslinger
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      IMO it's already balanced out by the fact that you're getting shot a lot more than you would if you were using a gun, the last thing it needs is nullifying the tradeoff entirely by just not letting you hit the things you're putting yourself at a greater risk to hit
    2. stormrider778
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      blitz kind of counter this but yea is super annoying that the enemies have this super enhanced senses and block  every hit their bare hands
  7. lowl
    lowl
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    should work well with vafs replacement, the optional mod on that dodging mod's page that replaces enemy taunts with rolls, and the one that makes your blocking require stamina.
    changes the tedious trades to a slugfest.
    now all i need after that is a mod for lunging power attacks from enemies to be done without so much tracking so i can side-step it.
    actual skilful melee combat! :V
  8. mandarin555
    mandarin555
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    I agree. We're getting beat up enough.
  9. SB0192
    SB0192
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    Would this be compatible with any enemy health overhaul such as scourge or hardcore health overhaul by itsyaboybrandyboy? (the one i use)
    1. Bunslinger
      Bunslinger
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      taking a quick glance over them, yes, they should both be compatible since they don't edit any Race data
    2. SB0192
      SB0192
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      Very good. endorsed.