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Myrmarachne

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Myrmarachne

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9 comments

  1. thaddeusprime
    thaddeusprime
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    Semi-newb question here. At what SS level does this show up as an option to build in settlement?
    I do not see it as a plot design, but I am also half way through chapter 1.
  2. ffnbbq
    ffnbbq
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    I LOVE the look of this. Might be a dumb question, but will the missile turret cause friendly fire damage and aggro to settlers/robots and Minutemen patrols? I've avoided missile turrets and Defense Plots with missiles due to this worry.
    1. Myrmarachne
      Myrmarachne
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      I always avoid the rocket launchers for this same reason! They are super dangerous. But for this contest I wanted spectacle rather than playability so I went big. Sorry about that, I share your concern if that is any consolation.
    2. ffnbbq
      ffnbbq
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      Restarting my SS2 run - might I request a version replaces the missiles with heavy laser turrets? Thanks
    3. Myrmarachne
      Myrmarachne
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      If I make another plot mod and include this one I will remove the rockets. No promises.
  3. Apricotmods
    Apricotmods
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    i love how this is like, this isnt a plot, this is a full on building, as someone who loves to build large cities rather then shacks something like this is perfect! normally i have to make due with internal plots

    will you make stuff like this in the future?
    1. Myrmarachne
      Myrmarachne
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      Thanks! And you never know, I might build some more.
  4. Rawr40k
    Rawr40k
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    Why are there two esl flagged optional files?
    1. Myrmarachne
      Myrmarachne
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      That was upload-lag causing them to get uploaded twice. The double has been removed.