Mod articles

  • Creating Previsibine Patches - a brief synopsis

    This is a brief writeup on how I create PRP previsibine patches.

    I use FO4 NG, CK NG, and the latest CKPE for this, with bBSPointerHandleExtremly=true, but you can use older versions. I had bad luck with using the simple downgrader with an older CKPE, so I stick with NG for my CK work. And I use the latest xedit (FO4Edit) from the xedit discord, currently 4.1.5k. Also, I know some people have issues running the following scripts through MO2, but I've always done it that way, and only had one or two issues where it lost focus in xedit and had to resume the bat file.

    Get the latest scripts from PJM's Precombine - Previs Patching Scripts, including the main PJMScripts file, all the updated .pas files, and the updated GeneratePrevisibines.bat file. Put all the scripts...