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Bonjovanni

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Bonjovanni

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12 comments

  1. Bonjovanni
    Bonjovanni
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    Enjoy the mod and let me know! I tested but I didn't test extensively, should be good though it's really close to vanilla
  2. Habibinator
    Habibinator
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    habibi this is a certified hood classic
    1. Bonjovanni
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      Thank you, kind of an hidden gem as well, only mod for fallout 4 that adds biomes and gives variety
  3. ElRusoMods
    ElRusoMods
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    Nice mod and im totally with you, other mods do too much greenery, but wouldnt the marsh be greener?
    1. Bonjovanni
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      I wanted to make the marsh stand out and be different from the northern part of the map, i'd say the water being stagnant and so close to the glowing sea makes it not so green
  4. CodexIplox
    CodexIplox
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    The picture of the map is a real mod?

    (sorry if my english hurts your eyes)
    1. Bonjovanni
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      The picture is a fan art, not related to any mod, this mod is the closest thing to it

      I used this picture because it represents well what the mod does and it looks cool, it's not 100% accurate ofc but pretty close
  5. 1080pAudio
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    I can't seem to get it to work even though my other mods work fine. Are there any dependencies or settings i need to change?
    1. Bonjovanni
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      You maybe have other mods that overwrite the texture files in this mod or you have something else that forces the mod files to be overwritten by vanilla textures
  6. seraphael
    seraphael
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    Not bad. Back in the day I used to pick and choose from the same greenery mod too. It never sat all that well with me though as the grass looks too vibrant, green to the point of blue, and out of place in a mostly vanilla "deadscape". A ba2 option would be a plus though :)
    1. Bonjovanni
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      Thanks for your thoughts and I get what you're saying.  At the end it comes down to personal preference, to me it looks ok with the green grass and the dead stuff, it looks like the chernobyl area, which I think is a good fit for nuked massachussets
    2. streetyson
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      Well, Chernobyl continually, wrongly, gets compared to bombs. Chernobyl did put 400 times more rad material into the atmosphere than Hiroshima. But in terms of types of rads, half-lives, and duration they're so far different as to be totally incomparable. Not least rads seeping over years at Chernobyl compared to one big explosion made Hiroshima far, far more deadly as a rad event.

      And Hiroshima was miniscule. A 1950s/60s/modern nuke, depending on size, would be 300-1500 times worse than Hiroshima. And not just one but many would hit the Boston region, and every region (so no one is cleaning up afterwards). And bear in mind much of the world would be hit, destroying the ozone and triggering a nuclear winter lasting years or longer. The globe would be freeze-fried. Green pockets might hold on but over 200yrs most ecological succession would've recovered to mere moss - exacerbated by the problem that, unlike our universe, in Fallout every apartment basement and car is nuke powered and leaking rads for deacades too.

      That said, if you want a greener world you could rationalise the US managed to intercept many missiles and that Boston avoided a direct hit (you'd have to or else downtown would be a massive crater and the outskirts like the Glowing Sea). With only one big nuke (or few smaller warheads) hitting Southwest to form the Glowing Sea, and leave the city merely a semi-ruin. Boston would still also have a far worse domestic disaster on its hands than Chernobyl - but after 200 extra years maybe not too incomparable, if optimistic.
    3. Bonjovanni
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      Well said,
      In lore and in game the parts that are most hit are in the south near the glowing sea and another blast site in the north east, it looks like boston suffered major shockwave and fallout damage but it didn't get pulverized like parts of DC. In the mod this is represented.
      I mean look at the start of the game, you see the blast happening and it is far enough away for you to not turn into a skeleton