FactionName should be the name of the faction in PascalCase. ("BrotherhoodOfSteel", "AtomCats", "Minutemen", etc) Alignment should be the alignment formatted as it is displayed ingame. ("Wild Child", "Idolized", "Good-Natured Rascal", etc)
Sorry, I'm vilified with two major factions (BOS and Railroad) but I've never gotten hit squads. Are they reliant on Random Encounters? I ask because I do have mods altering them.
If I become enemies with a faction through quests (for example a story quest that makes you a permenant enemy) does your system's forgiveness mechanic work on that? And how do we get those people to spawn?
You can only be forgiven by the minutemen/railroad/bos, and only once per playthrough.
roughly a day after you enter the institute for the first time during the main quest, you’ll be approached by a faction diplomat from those factions, if you have significant infamy with them. the diplomat will start a quick conversation and you can choose to accept or reject their forgiveness
I installed it correctly via vortex and when I opened the MOD CONFIG within the game it says that the following plugin REPUTATION.ESM is missing, but it is enabled in the plugins tab?
Question about the console commands: with Cabot House I attempted to go from "Wild Child" to "Idolized" but none of the commands would change the alignment itself--I was still being seen (or at least the map and reputation screens) were still showing me as "Wild Child" even when the Fame and Infamy were set to the appropriate values. Is it not possible to reverse an alignment to a different one, or was this just a bug?
the reported errors aren’t really relevant as those records are no longer used. Yes, this is compatible with both versions of the game. I listed the required versions for each framework in the description
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Do not copy/paste this directly into your console. You must write it manually due to an issue with quotation mark text encoding within the console.
cgf "repLib.SetAlignmentG" "FactionName" "Alignment"
FactionName should be the name of the faction in PascalCase. ("BrotherhoodOfSteel", "AtomCats", "Minutemen", etc)
Alignment should be the alignment formatted as it is displayed ingame. ("Wild Child", "Idolized", "Good-Natured Rascal", etc)
roughly a day after you enter the institute for the first time during the main quest, you’ll be approached by a faction diplomat from those factions, if you have significant infamy with them. the diplomat will start a quick conversation and you can choose to accept or reject their forgiveness
All of them from FormIDs. No mod conflicts.
EDIT: I have the old version of SPID. I'm on downgraded FO4. :O Does that mean this is only compatible with NG? Or is SPID 3.0 actually ok for OG?
And yes, I see~ I am high. ignore me.