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InvokerGray

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InvokerGray

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17 comments

  1. Alucardodrac
    Alucardodrac
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    Hello,

    Great mod with a lot of potenial fun. I found an issue though. Nor main pnc, nor spawnable by grenades can wear anything, except basic supermutant armor. It`s quite sad. I use 3 mods that have nice armor for supermutants and i would like to gear up settler mutants in them. Is there a way to allow them to wear it? The mods for armor are: https://www.nexusmods.com/fallout4/mods/87501 (oversized armors), https://www.nexusmods.com/fallout4/mods/90130 and https://www.nexusmods.com/fallout4/mods/10887
    1. InvokerGray
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      You would have to make a patch file for them to work together I think.  Glad you like te mod.
    2. Alucardodrac
      Alucardodrac
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      I am absolute zero in modding. This patch has to be made by the autor of the armor mod?
    3. InvokerGray
      InvokerGray
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      Anyone can make a patch.  You just got to include my new SM race on to that armor addon.
    4. Alucardodrac
      Alucardodrac
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      Well, since i don`t know how to mod, i have no other way then to wait for someone to do it (
  2. Brochet666
    Brochet666
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    I don't know why but despite being assigned to a barber shop or any kind of selling shop  they never go to the furniture. Also it is like they can not be selected as an eligible actor for AAf. 

    Other than that youcan spawn them as much as you can but they will keep roaming the settlement without actually working or doing what you ask the to.
    1. InvokerGray
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      You must first assign them to a settlement before they will work.

      "Move" in workshop mode.
  3. ottok1
    ottok1
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    Hello,

     Wanted to say Kudos for creating this and adding a bit more diversity to settlements . I have been thinking super mutants settlers needed to be added for a

    while now but never took the time to figure it out. I would not have though of the grenade spawn either.

    It would be neat if they were at locations in the commonwealth and recruitable like settlers of the commonwealth, etc.

    Know that is a lot more work though. 

    Thank You
  4. cingin
    cingin
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    I like this more then the other mods, I hope you do a few more Super Mutant settler NPCs like this but with unique named too.
    Certainly would like to have a few named super mutant. Maybe Chauncey and Gond. Chauncey and Gond would be fun to have stationed in a settlement with an NCR themed.

    Another named Super Mutant settler that would also be nice is Uncle Leo from Fallout 3.
    1. InvokerGray
      InvokerGray
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      I can make a Uncle Leo settler 
    2. cingin
      cingin
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      That would be phenomenal, and very commendable!
  5. wrathofterra
    wrathofterra
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    This looks pretty cool. I think having some friendly super mutants would make settlements are lot more interesting.

    Two things if you don't mind. Small suggestions.

    If it's not ESL can you make it so? please.
    especially in that I doubt the mod is big enough. You would be doing us a big favor if you make it an esl or even an esl version. Because as long as you maintain it then we can keep up with new update. While if we compact it ourselves we lose on that.

    Second thing is you think you want to expand on that? Would be cool just dropping a whole bunch of them across the place. Or a workshop version that makes us craft our own SM settlers.

    Anyway thanks
    1. zewtastic
      zewtastic
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      It is an ESL if you use "Preview File Contents" in the FILES tab,  you can see that.

      Pet_SupperMutant01.esl (89.4 kB)
    2. wrathofterra
      wrathofterra
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      Cool. I have no gotten it yet. Thanks
    3. InvokerGray
      InvokerGray
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      They spawn from grenades.  If you need more than 114 then let the vendors inventory reset for 114 more.
  6. zewtastic
    zewtastic
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    I would love a spawnable SuperMutant npc, IF I could pose it.

    I tried spawning in Strong and posing (with Screen Archer Menu) just does not work, sadly. Probably due to the skeleton used.

    If anyone knows that this NPC is posable, aside from 'playidle' That would be wonderful.
    1. InvokerGray
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      I think the SM have 4 markers to make them animate, a sit, a cooking {SupermutantCookingCauldron}, a wall push and a car flip.