Fallout 4

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DegenerateDak and CSEP

Uploaded by

DegenerateDak

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99 comments

  1. CSEPteam
    CSEPteam
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    Image by Ten Speed
    Consider supporting us:
    Dak's Patreon - Pig's Patreon 
  2. JademanFitzro1
    JademanFitzro1
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  3. Dreamadoom
    Dreamadoom
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    dose this still work with new update
  4. brunhrafn
    brunhrafn
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    Excellent mod, I wish all other mods were as perfectly animated and put together as this one!
  5. Jacksonelhage
    Jacksonelhage
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    the reload sounds are very very loud. taking them into fl studio, they actually clip (+2db). for reference the sounds from the AA12 assault shotgun mod peak at +0db. the reload sounds have no static attenuation in the creation kit. as a result, reloading the Linda is the loudest thing you can possibly hear in the entire game of fallout 4, louder than the gunshot sound, louder than a nuclear explosion. I set the static attenuation for the MagIn, MagOut and Chamber sounds to 6 in FO4Edit and it's much better.
    1. obargl
      obargl
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      Yes. I have just tried Linda for the first time and went on Nexus to see if anyone considers too loud as well. Is there any way I can make it quieter? Otherwise Dak's and Pig's mods are fantastic.
    2. obargl
      obargl
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      I followed your steps and set it to 20, that seems like a good sound level for me, thanks
    3. loskas
      loskas
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      Uninstalled for that reason. A shame.
    4. AnzacA1
      AnzacA1
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      Go into FO4Edit, and go to the Sound tab for the Linda mod. Change the Static Attenuation for MagIn/Out and Chamber to 6, like Jacksonelhage said. I tried it, and it's perfect. Reloading is now a nice volume.
  6. AnzacA1
    AnzacA1
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    Reloading is far too loud.
  7. SpookyCrystal900
    SpookyCrystal900
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    why is the reload sound so load?
    1. DegenerateDak
      DegenerateDak
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      load?
    2. SpookyCrystal900
      SpookyCrystal900
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      loud*
    3. DegenerateDak
      DegenerateDak
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      isn't for me so idk
  8. Valor1302
    Valor1302
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    So I've installed this mod via Vortex Mod Manager, along with the non-munitions patch, although the gun does not show up in game? not at vendors, etc. it had previously although the weapon had no model, and was completely invisible. Anybody know a fix? apologies for any potential uninformed ignorance/stupidity, I am quite new to PC Modding, and cant lie it gets a little overwhelming sometimes. 

    Edit: It also says Missing Masters - Munitions, although I am trying to use the non-munitions version? 
    1. zelldralsoni
      zelldralsoni
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      you need to overwrite the original esp with non-munitions esp; this modder didnt take into account the way vortex handles requirements
    2. CSEPteam
      CSEPteam
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      dont use vortex
  9. IGORBIG30
    IGORBIG30
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    Hi awesome 😻 mod, if there wasn't the original 10mm fallout gun sound it would have been cooler👍
  10. mada505
    mada505
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    am i nit picking or is the reload sfx super loud compared to the actual gun shot sfx  :/
    1. OrphanSlayer47
      OrphanSlayer47
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      Glad I'm not the only one who thinks this haha
  11. Sn0ex
    Sn0ex
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    will we ever get an all-in-one weapons pack?
    1. CSEPteam
      CSEPteam
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      When we're done making new stuff sure, it wont really be all in one if we keep making new mods.
    2. stalkzoid
      stalkzoid
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      could almost do a weapon replacer for alot of weapons now
  12. BlueGalaxy227777
    BlueGalaxy227777
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    Just curious where do you get the mask in image 3 from? It looks cool