i'm not sure i understand what your talking about in the description, so what i noticed while using FCOM, is that there are no options other than slaves in that mod, not sure why, all other factions have various ranks to choose from, but for some reason it only offers slaves, i don't understand why you can't have similar options to the other factions?
anyway is this what your mod provides? like are there separate gang faction ranks within the mod or is it still just slaves that can be spawned?
EDIT: actually i'm going to test this out as i'm currently at this stage of my game, so i will see what it does.
DatGuy846 it turns out this mod does roughly the same thing, but i think the overboss one does a bit better as it also adds in the rust Devils and the trappers, but are the trappers even a raider gang? maybe it doesn't matter, it's cool to have the option regardless.
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anyway is this what your mod provides? like are there separate gang faction ranks within the mod or is it still just slaves that can be spawned?
EDIT: actually i'm going to test this out as i'm currently at this stage of my game, so i will see what it does.
it turns out this mod does roughly the same thing, but i think the overboss one does a bit better as it also adds in the rust Devils and the trappers, but are the trappers even a raider gang? maybe it doesn't matter, it's cool to have the option regardless.