Fallout 4

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Created by

C0L0NELMUSTARD

Uploaded by

C0L0NELMUSTARD

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About this mod

Why launch Missiles when you can "Chuck" them at your enemies? No need for that heavy and cumbersome launcher. With just a few alterations you can use Missiles like any other grenade to achieve some Explosive Results!

Requirements
Permissions and credits
Changelogs
Donations


Mustard's Party Favors
The "Chuck-It" Missile
Why launch Missiles when you can "Chuck" them at your enemies? No need for a heavy and cumbersome launcher. With just a few
alterations you can use Missiles like any other grenade to achieve some Explosive Results!

Features
  • New Grenade Type weapon - The Chuck-It Missile: is a modified missile with an attached ignition mechanism enabling it to be fired without the need of a dedicated launcher. Acts like a missile - fired like a grenade.
  • Same explosion used by the Vanilla Missile launcher (Same Damage); however, due to the modifications the projectile is significantly slower and has a noticeable arch in its flight path. Targetable in VATS if your quick enough.
  • Custom meshes with different states for inactive and active states. (The ignition handle is pulled outward during flight)
  • Crafting options available in the Chem Station to convert Missiles to Chuck-Its and vice versa.
  • Optional Leveled List injection via the RobCo Patcher. Used by Raiders and found as loot in the world.
  • ESP Flagged ESL - meaning it won't occupy a slot in your load order.
  • Custom Load Screen Tutorial for fun.
  • Lore Friendly
  • Complex Sorter Plugin in Development
  • Perk Magazine added that grants +35% Limb Damage dealt by your Explosives, that can be found on Raider Bosses and their Containers. This injection is currently handled by the Robco Patcher file. If you do not use the Robco Patcher the Magazine can still be acquired via console commands, or later on in a future patch. 

Party Favors?
A series of small mods created during my experimentations while learning the Creation Kit and more. Further additions to the series are on their way! While these mainly start as by-products of other developments, any Party Favor mod will be developed beyond that to a polished state. This mod serves to set the standard of what you can expect from this series. There are a handful of candidates out of a couple dozen that are on deck to be added to this series. You can keep up with the development of my mods on my Ko-Fi page and through my channel on the Collective Modding Discord Server.

PatreonDonations, Updates, and more! <<< NEW! <<<
Ko-Fi: Donations, Commissions, and Updates
Collective Modding Discord: My channel for support, discussions, and more.
My other Mods

Requirements
This mod only requires the base game (no DLC needed)
Robco Patcher (Optional) files included for leveled list injection. <<< REVAMPED by Exoclyps in v0.87.
If using the Leveled List I would recommend the Friendly Fire Mod for NPCs. It only works on explosives (for now) but that is exactly what this mod is.
An (Optional) patch for Whisper's Standalone Workbenches is also available, that moves the crafting recipes to the Explosives Workbench.
4estGimp made a custom sorting file for those using the Complex Sorter and his Enhancements, that is available as an optional file. Check out his other mods here


As always, I hope you enjoy the mod, and don't forget to >>> Endorse <<< it if you do! It really does make a difference.

As featured in a Kottobos Games Youtube video:
Short Video


^^^ Longer video ^^^