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GoldenDarknezz and BasedBrigade

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129 comments

  1. Weasel124
    Weasel124
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    but why require robco for tac reload? this is the first mod ive seen need robco for that. isnt robco just for seamless integration
    1. GoldenDarknezz
      GoldenDarknezz
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      Too simplify having TR and not having TR. I don't want to make esp patches, and this mod supports TR 1.1 and TR.1.3. I would have to make like 3 separate patches for TR alone. One with TR 1.1, TR.1.3, and no TR.
  2. Broodahood
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    The ultimate swag mod, swag is jealous of your swag. You are awesome incarnate, absolute definition of on fleek sexy af cali accent having sex icon
  3. LADRILLEROGENUINO
    LADRILLEROGENUINO
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    Hello, I ask you to delete all my previous comments and I apologize for all those offensive words (I sincerely apologize), I already have it properly installed on my fallout 4 1.10.163 with more than 800 mods and now with the mod organizer 2, I am with version 1.0 of the mod and everything is going well, THANK YOU !!
  4. MalakeiFox
    MalakeiFox
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    finally a mod that has anims that is not like the other glocks and pistols out there.


    a shame however, that there is not much receivers and the conversion kit makes it overpowered for no reason

  5. PhoenixKnight13
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    Just a heads up the chem bench recipe filter has no full name currently, so the chem bench entry is just a blank bugged out menu at the top of the list lol. For anyone that wants to fix it themselves just add something like "Weapons - Glock Roni Kit" to the Full Name entry. 😆
    Keyword missing the name is rf_G19_Gen4
    Using the 4k file.
    1. PhoenixKnight13
      PhoenixKnight13
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      So I had to uninstall for now, will have to try in a future playthrough after I clean my load order I guess. Tested the Roni Kit with FTS both versions 8 and 9 were giving me crashes consistently any time I tried to equip weapon with a scope equipped and even without scopes trying to run around in 3rd person. Crashes went away after I uninstalled the weapon and FTS both and reverted to a save pre-install. The handgun version seems to be fine but the overhaul kit seems to have numerous technical issues happening between scope setup, damage and speed values... BuffOut logs not much help as they point to a slew of things, including ENB and the vanilla exe plus numerous mod references, making it hard to narrow down.
  6. AndreyVP75
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    I liked the gun, but the sound is very loud, it hits your ears hard.It is especially hard to hear the sound of the shot with a silencer.Can something be done about this?
  7. Nando42zr0
    Nando42zr0
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    Normal non kit is 21 damage but conversion kit bumps up the damage dramatically to 212 per shot. I have True Damage and Scourge together. Can someone point me in fo3edit what I can do to balance this? I don't see any damage values in the conversion kit. completely lost and had to uninstall since I just wanted the kit version but killing most things with one shot got old real quick. tried messing with the damage modifiers but -100% only reduced 21 damage and anything over that multiplied damage into the 6000s per shot.
    1. halcyonpurge
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      author says this is something he's not going to fix. i was told it was because of how True Damage utilizes keywords to assign damage values to weapons per caliber, but i haven't seen this happen in any other weapon mod.
    2. halcyonpurge
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      if you're still struggling with it, what i ended up doing was using xEdit to add the WeaponTypeBallistic keyword to the conversion kit OMOD, and that set the weapon damage to normal. YMMV but it worked for me.
    3. GoldenDarknezz
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      Strange how that was the issue. But I use Immersive Damage (included in Armament). True Damage is kind of redundant at that point imo.
    4. 495426293
      495426293
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      能不能说得更具体一点,或者截图给我看一下?我也担心这个
    5. 495426293
      495426293
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      Could you please be more specific, or take a screenshot and show it to me? I'm worried about this too
    6. EHa1286
      EHa1286
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      Hey I'm new to modding and I was wondering if you could type out a walk through on how to do this?  As OP said, One shotting is getting very boring.
  8. yyq19980123
    yyq19980123
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    I can't do TR in 3rd person, anybody have the same problem?
  9. AL3KK
    AL3KK
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    Can i get it somewhere in the map or in some vendor or by looting or you can just get via console?
    1. fraquar
      fraquar
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      It's up to you to distribute it how you want.
    2. MannyCAM
      MannyCAM
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      Definitely a thumbs down. Part of these mods should be to take the guesswork out of getting these weapons in-game. No mention on where or how. No replies to the possible endorsers that would gladly support your work. I don't recall getting a fomod with the installation.
      videos show how to use them but that's it. Why not just say Level list only, merchants only, chem station. Buried under a rock in sanctuary....something.
      help "WPN_G19Gen4" 4       For those who need to know. Upgrades at the weapons bench
  10. 1Bishop216
    1Bishop216
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    amazing animations and work overall 
    but textures are extremely oversaturated dark
  11. xqxRAMPAGExpx
    xqxRAMPAGExpx
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    holy god damn the firing sounds are WAY too loud

    edit: so I’ve managed to get the firing sounds down to the point where they won’t blow out my speakers, but it only works while I’m outside. like if I go in an building, it’s back to speaker blowing volume. where in FOEdit is indoor volume?

    edit 2: I may be stupid again. maybe it’s louder bc I’m in home plate. went into another building and it was the same as outside 
  12. xqxRAMPAGExpx
    xqxRAMPAGExpx
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    deleted. im stupid