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drdanzel

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drdanzel

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  1. drdanzel
    drdanzel
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    Version 1.4 is up, which adds an optional download to make Ada trackable! Requires Automatron to be installed, of course.

    1.4 changes:
    * Added Automatron DLC support, Ada is now trackable.

    1.3 changes:
    * Included an option to install a console menu (by neanka), which lets you use enable and disable the quests without writing any commands or installing bat files.

    1.2 changes:
    * Added option to track Buddy the drink, the brewing protectron.

    1.1 changes:
    * Fixed issue with quest objectives/map markers disappearing when reloading a save.
    * No longer injects the quests into Fallout4.esm. The .esp can still be placed anywhere in the load order.
    * Changed commands in bat files, uses EditorID instead of FormID.

    Further improve your Fallout experience with some of my other mods:
    Crafting Workbenches - Craftable Weapons, Armor, Clothing, Ammo & Junk
    Settler Renaming - Rename Settlers and NPCs
    Vats Over There? - Increased VATS Distance
  2. XTjwardX001
    XTjwardX001
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    This is the best. I was wondering what happened to x6-88 after I reformed the institute with project valkyrie. He was still in the old institute lol. Then I couldn't find Curie and she somehow was up on the roof in sanctuary. 
  3. drewicmu
    drewicmu
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    good mod just used it for my issues and worked!
  4. arcticfox9785
    arcticfox9785
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    Thankyou! 

    Something that should be default! 
  5. anamialok
    anamialok
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    I installed everything as the instruction and this shows up on my mode list but none of these quests show up on the quest list. Can anybody help?
  6. epiktet
    epiktet
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    Hello,
    could you please create exactly the same mod but only for Fallout London?
    Several people, including me, could use such a mod as we lost some of our companions..
    Thanks in advance.
    1. Delta616
      Delta616
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      This would be incredible in FOLON especially for the Churchill bug that can still happen. 
    2. Centerman
      Centerman
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      Desperately needed for London. Companions disappear and get lost all the time.
  7. theglow
    theglow
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    Bless this mod. I couldn't find Nick after I was forced to kick him off the team for another teammate to join. I dunno, if it bugged out and he programmed to walk manually from Diamond City to Sanctuary, because this had him somewhere west of Diamond City.
  8. captainmorgan48
    captainmorgan48
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    dude thank you for making this mod! i lost curie turns out she went back to vault 81 lol
  9. games7ful
    games7ful
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    for some reason it dosent work for me i typed  bat trackDogmeat in commands and nothing happens
    1. SwissSanchez
      SwissSanchez
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      Possibly because Dogmeat is buggy and doesn't always spawn correctly... is he definitely there in the cell with you? Just a guess.
  10. ptmc2112
    ptmc2112
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    You could probably make a holotape and attach a terminal to the holotape to allow the player to enable/disable the quests.
  11. einstein94
    einstein94
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    Hi, it works perfectly fine, exept for Ada. I installed the extra file with Vortex and got the following message in the console:

    >SetObjectiveDisplayed WAYNAda 10 1
    Item 'WAYNAda' not found for parameter Quest.

    Compiled script not saved!
    > ;-- Where Are You Now - Companion Tracking --
    > ;Tracking quest for Ada has been added.

    All the other quests appeard exept for this one.