Fallout 4
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oDeathStiX

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oDeathStiX

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  1. Solokhlavkalash
    Solokhlavkalash
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    Mod is awesome but your pistol animations dont work with the "snub nose 44" because the "WPNBoltChargeReady" from the original mod overlaps, making you arm go into a weird position when you cock the hammer
  2. darkstein350
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    may i suggest the new vegas animation mod should make left arm move when walk and jogging. to make the movement not stiff
  3. KingKaliber01
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    Would you be able to make your own one handed version of this? That mod you linked is either broken or incompatible with a certain mod and a lot of people are having issues with it.
    1. Yasa14
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      agreed
  4. Phut
    Phut
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    god bless you, we need more one handed pistol animations in this game
  5. ChampionKnifeFighter
    ChampionKnifeFighter
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    THANK YOU SO MUCH
    OMG 

    do you have any idea how long i waited for this mod?
    Always loved one-handed pistol animations over two-handed operator style pistol animations

    so extremely rare to see one-handed pistol animations in games
    1. oDeathStiX
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      your welcome :)
    2. BloodLord666
      BloodLord666
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      Arm bug still present, don`t get so excited.
    3. oDeathStiX
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      cuz you didnt install the requirement fuckstick
    4. Omegaraptor05
      Omegaraptor05
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      Noteworthy thing, some pistol mods still cause the arm bug, such as CSEPteam's Autoloader or their VIntage Pistol/Mauser. Not sure if they have like their own custom third person animations or what. Although, question DeathStiX. Will either file of the original 3rd person one-handed pistol animations work or does it have to be the original file, as in not the second file of theirs that supports FH and Automatron DLCs?
    5. oDeathStiX
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      chances are if a weapon has its own third person animations it wont work and to answer your question either should work but i used the DLC file for testing
    6. Omegaraptor05
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      That's what I did figure was the case, although for some reason, the arm bug appears to have gone away for me. Though I do notice the pistols that did have the arm bug before are being held with two hands now, even if the left hand appears to be floating just a tiny bit compared to vanilla, but its hardly noticeable unless I look closely. Weapons that didn't have the one arm bug still function so no idea exactly what happened and why the bug went away, unless its one of the mods I downloaded after, but that doesn't make any sense.
    7. oDeathStiX
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      sometimes having crippled arms can cause stuff like that happens with vanilla animations to
  6. darkstein350
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    hi can you someday make the dual akimbo pistol style animation with straight arms like this one?
    https://media.rockstargames.com/rockstargames/img/global/news/upload/maxpayne3_dualwield_003.jpg
    1. oDeathStiX
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      i'm not sure, i cant make dual wield weapons but i can probably edit existing dual wield mods. Gonna be  awhile before i try though, working on other things atm.
    2. darkstein350
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      yeah. because the existed dual wield third person mod  the arms was crumpled rather straight
  7. Dequanjae
    Dequanjae
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    Does this appy to NPC along with your other mods ?
  8. Bergmanmalton
    Bergmanmalton
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    This is amazing could you make a version that has the torso less forward facing and more sideways?

    not to this extreme but in that fashion
    1. oDeathStiX
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      i'll consider it if were just talking about the animations for standing and shooting, working on other stuff atm
    2. Bergmanmalton
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      Alright cheers bruv.

      Imgur link of a example i made in MS paint
  9. Siatru
    Siatru
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    Which NCR veteran ranger armor mod is that? 
    1. oDeathStiX
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      https://www.nexusmods.com/fallout4/mods/58182
    2. Siatru
      Siatru
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      thank you~!
    3. oDeathStiX
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      sure thing
  10. scrikb
    scrikb
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    *kiss*