Holy bologna, Happo. I just stumbled upon your stuff by complete happenstance while looking for road textures. I absolutely adore your stuff. The regular detail in everything paired up with some great moss and overgrowth makes for some really unique looks to the point I'm kind of shocked nobody else has really done it yet. I hope you keep making some nice visual overhauls because your work is just plain delightful.
Looks fantastic! Now I have to pick, I'm building a overgrowth-rust-seen some *%#^ combo for my last playthrough, and both versions are perfect. Thanks for your hard work and for sharing <3
And unsurprisingly, you once again pass with flying colors (or a lack of colors) at making stuff actually look 2 centuries old! Maybe when you're done with all the retexes, you could bundle them all up in one super mod? That would be really cool :)
Ye, at the moment it is what it is :D The texture pack that I have, in my own game that is, with everything in it, is creeping up in tens of gigs... The last time I checked that is. But yes, that is the end goal at some point.
I'm a bit confused. Your picture gallery show three types of barrier: mossy, vanilla and rusty.
Your files contain versions named "mossy". So far, so expected. However, the other options are called "vanilla", but their descriptions say that they're "rusty".
I probably let the 'vanilla style' description be a bit too loosely used. But It's just that, close to the original vanilla but a rusty retexture while the other is mossy. And the picture, vanilla, is the one that is shipped with the game for reference.
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But yes, that is the end goal at some point.
Your files contain versions named "mossy". So far, so expected. However, the other options are called "vanilla", but their descriptions say that they're "rusty".
But It's just that, close to the original vanilla but a rusty retexture while the other is mossy.
And the picture, vanilla, is the one that is shipped with the game for reference.