Hello, the changing of ammo from 2mm EC to MF cell works fine. However, the damage of induction guns turns into 4-5dmg compared to my wattz laser guns(mod) which also uses MF cell and deals 20-50 dmg (depending on the attachments). I also tried changing load orders like placing the patch after the ss2c3 and placing munitions after ss2c3, unfortunately, it does not work. any tips to fix this? thank you for your time
that would involve further modifying the weapon and its omod records, which I feel is out of scope for this patch. when I talked to kinggath about it, he said those weapons were very weak in vanilla, so I decided this was in line with his vision.
oh wow, i might be able to help lol! so, if youre using true damage, it basically nulls the inherent damage of the gun and adds damage to the bullet instead. However, I think TD doesn't touch energy ammo, so its only doing the first step (nulling the gun damage). You should be able to look on the TD page for a guide to exclude guns from TD, I'd just do that for the Induction guns and you should be good to go after that. Hope this helps!
EDIT: this is assuming you're using this patch, and thus your guns using fusion cells and not 2mm
Thanks for the tips. I already get used of the damage of 2mm EC and moved on. If I experience same problem again with other energy weapons in the future, I might try your suggestions.
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EDIT: this is assuming you're using this patch, and thus your guns using fusion cells and not 2mm