You are an absolute gentleman! I will check them out!
Your meshes are working great with the suggested "Crafting Highlight" mod...everything is doing what it is supposed to smoothly.
One small "gap" in Vtaw8 mod is the "Nun" arms, gloves, legs & lingerie aren't showing up for me (just empty spaces), this is not an issue for me, but just for your own information/troubleshooting.
Yes, translucent clothing will be invisible in the Pip-Boy and armor workbench but will show up fine when dropped on the ground. This is a known issue.
I think I have found a fix for the translucent clothing previews being invisible. I used the Material Editor to remove the transparency from the clothing and now the previews show up fine.
But now I need to find out how to make it so that only the preview mesh is not translucent (because removing the transparency also removed it from the clothing itself).
The translucent clothing previews now aren't invisible anymore. Only problem is that you can't preview the material swaps for them at the armor workbench.
Just a quick question, Do I have to play the game in the latest version? It just that it is not working for me, so if that's the reason I don't know if you mind doing a downgraded version. Thank you and nice work on this :)
It will work fine with both the new version and the old. Maybe you have another mod that conflict with mine? Are you using any patches for Vtaw's mods? Or did you change Vtaw's plugins to be ESL flagged?
Well I only have some vtaw wardrobes 5,6,7,8,9, lady, jade, cammy and psylocke. I have their main file, materials and body slide, I don't have any other mod related with vtaws and I don't know what is ESL flagged, so I probably didn't change it jaja. I'm trying to download all in one but it is just not working for me, I'll try dowloading each file by file and see if it works, thanks for answering.
Dudee, looks like that was the thing, vortex mix some vtaw wardrobe with your mod on the load, some of your esp were above and others were under vtaw wardrobe, after setting everyhing to be below, it fixes the thing. Thank you so much for your time and answer. Have a good one :)
Yes, my plugins requires Vtaw's ESPs (they are master files for my plugins).
To make it work with your merged plugin you would need to edit the file path for all the ground meshes in the Armor (ARMO) record in your merged plugin yourself. If you do that then you don't need the plugins from my mod. Just look at the plugins from my mod and then copy/paste what I did into your plugin.
Thanks for your reply. I don't trust myself to be able to do that, so I have un-merged the plugins that are included in your mod & merged the rest (as I got Vtaw's mods from his patreon as well).
Shame that it dont work on some of the non nexus versions. Have you considered making previews for DonEb14n? I know Someone else did krazyman999 allow it, but he added some things and i would like to reduce number of esps.
No. Not really worth the time to work on making previews that already exist. Also, Krazyman999 did say that he has been thinking of making his own preview mesh mod page.
Thanks for all your work on this amazing mod. You rule!
Also question: I use your vtaw fis file, m8r cs and your previews but I would also like to use the narconopia tweaked armor compatibility mod? However even with the preview patches he's made the outfits are invisible. Would you be able tp provide insight how to get those 4 mods to work together or would you not recommend using that mod with yours. Also do I have to update cs sorter after updating your mod for the meshes to show up?
Yes, remember to run the sorter again after making changes to your load order. It's probably invisible because the Complex Sorter plugin is at the bottom and overwriting everything else. But updating the sorter patch should fix this.
The patch Narcoponica made for the Vtaw 9 previews needs to be updated to make the mashup outfit previews show up. But other than that, I didn't notice any issues when using that mod.
You absolute madman. Coming back to essentially echo others here, but showing some praise here for the time you've put into this.
There's certainly a great benefit to mods like this which invites more of an exploration within the Wardrobe series itself, which your contributions here allow me to do.
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Also, do you have any plans for the "Doneb14n" stuff that needs meshes at any stage? (no pressure, just curious).
Either way, QOL mods like this are essential IMO...excellent work.
Your meshes are working great with the suggested "Crafting Highlight" mod...everything is doing what it is supposed to smoothly.
One small "gap" in Vtaw8 mod is the "Nun" arms, gloves, legs & lingerie aren't showing up for me (just empty spaces), this is not an issue for me, but just for your own information/troubleshooting.
Thanks for the great mods!
I think I have found a fix for the translucent clothing previews being invisible. I used the Material Editor to remove the transparency from the clothing and now the previews show up fine.
But now I need to find out how to make it so that only the preview mesh is not translucent (because removing the transparency also removed it from the clothing itself).
Cheers!
The translucent clothing previews now aren't invisible anymore. Only problem is that you can't preview the material swaps for them at the armor workbench.
To make it work with your merged plugin you would need to edit the file path for all the ground meshes in the Armor (ARMO) record in your merged plugin yourself. If you do that then you don't need the plugins from my mod. Just look at the plugins from my mod and then copy/paste what I did into your plugin.
Have you considered making previews for DonEb14n? I know Someone else did krazyman999 allow it, but he added some things and i would like to reduce number of esps.
Also question: I use your vtaw fis file, m8r cs and your previews but I would also like to use the narconopia tweaked armor compatibility mod? However even with the preview patches he's made the outfits are invisible. Would you be able tp provide insight how to get those 4 mods to work together or would you not recommend using that mod with yours. Also do I have to update cs sorter after updating your mod for the meshes to show up?
Yes, remember to run the sorter again after making changes to your load order. It's probably invisible because the Complex Sorter plugin is at the bottom and overwriting everything else. But updating the sorter patch should fix this.
The patch Narcoponica made for the Vtaw 9 previews needs to be updated to make the mashup outfit previews show up. But other than that, I didn't notice any issues when using that mod.
GJ man once more :D
You're welcome once more!
Watching with keen interest.
Would you be considering doing the other parts of the Wardrobe series?
Also - there are other pLaces you can obtain this cLothing if you're wanting to download it ;)
Waiting patiently for WD9 GO!:DThere's certainly a great benefit to mods like this which invites more of an exploration within the Wardrobe series itself, which your contributions here allow me to do.
Thanks for your hard work :)
Maybe I will make previews for some other mods in the future. Haven't used VTAC Redux before.
Thank you, thank you, thank you...over 1.000 times thank you!!!
You sir are a gentlemen and a scholar.
Endorsed, voted and kudos given.