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Elianora CooperChurch669

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CooperChurch669

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24 comments

  1. drevviken
    drevviken
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    • 39 kudos
    The original was updated 28 feb... will you be updating this? 
    1. CooperChurch669
      CooperChurch669
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      • 11 kudos
      I am working on it. I am planning on doing a more complete version. Adjusting the bone data is very time intensive, and just a hastle. I have an updated version currently in the works and partially done. 
    2. drevviken
      drevviken
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      • 39 kudos
      Good to hear :)
    3. drevviken
      drevviken
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      • 39 kudos
      Did you abandon the project...? 
    4. CooperChurch669
      CooperChurch669
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      No, I haven't. I just haven't had much time to work on it. Each adjustment per outfit takes around an hour to two hours to get to align properly using things like MLA. 
    5. drevviken
      drevviken
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      • 39 kudos
      I had no idea it was that complex. Not hard to understand the time it's taking with that in mind. Didn't mean to add additional stress :q
    6. CooperChurch669
      CooperChurch669
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      It's okay. Essentially I start with a default bone data model, and then I have to adjust it. I also adjust it using in-game models as this doesn't use body slide. 
  2. ARavenOfManyHats
    ARavenOfManyHats
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    • 42 kudos
    what does this mean
    1. iGoTDaMoBiPLuGG
      iGoTDaMoBiPLuGG
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      • 0 kudos
      blud cant read
    2. CooperChurch669
      CooperChurch669
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      The armors Elianora created were built on CBBE and as a result have a scaling issue with the default vanilla skeleton which causes any armor to scale to insane proportions, which looks rediculous. This fixes it. It's in the title. 
    3. SirBillyBob
      SirBillyBob
      • supporter
      • 5 kudos
      No, I read scaling as in level list scaling. I had to see what this was because I didn't understand how she messed up leveled lists. Turns out, that isn't what this mod is for.
    4. CooperChurch669
      CooperChurch669
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      • 11 kudos
      It's impossible to screw up leveled list scaling. Like its set to level 1. 
    5. FlyingWhale44
      FlyingWhale44
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      • 2 kudos
      So this isn't necessary if we are using CBBE?
    6. CooperChurch669
      CooperChurch669
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      • 11 kudos
      I honestly don't know because I don't use CBBE. I presume not because this is for the vanilla skeleton and for the male body.
    7. ArmoredViolets
      ArmoredViolets
      • member
      • 5 kudos
      Hey friend, I suggest mentioning in the description that you made this to be used specifically without CBBE. I have zero interest in making sexualized characters but I still use CBBE on its vanilla+ settings because a lot of mods seem to recommend it. 
  3. barendain
    barendain
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    Could you please tell me which Rifle Mod the man use on the image? Thanks
    1. CooperChurch669
      CooperChurch669
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      • 11 kudos
      It's EFT Scar you can find it on the NEAX77 discord. I don't know if he has any invite links. 
    2. barendain
      barendain
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      • 0 kudos
      Thank a lot~
  4. LyricSeal
    LyricSeal
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    • 1 kudos
    What sanctuary hills mod is that? Also, I will try this out, thank you :)
    1. CooperChurch669
      CooperChurch669
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      • 11 kudos
      It's Clean and SImple: Sanctuary Startup. I also recommend the castle version as well. 

      Bethesda.net | Clean and Simple - Sanctuary Startup Mod
    2. LyricSeal
      LyricSeal
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      • 1 kudos
      Will this interfere with nexus mods or is there a way around this? Thank you! :)
    3. CooperChurch669
      CooperChurch669
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      • 11 kudos
      It doesn't. You just can't have a mod that touches the same cell.
    4. LyricSeal
      LyricSeal
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      • 1 kudos
      Alright, thank you! 
  5. hang50
    hang50
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    • 5 kudos
    Thank you. The last one worked great too.