Fallout 4

File information

Last updated

Original upload

Created by

SoleVaultBoy

Uploaded by

SoleVaultBoy

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Safe to use

About this mod

Allows to toggle individual HUD elements by pressing a hotkey. Configurable via the MCM.

Requirements
Permissions and credits
Changelogs
Donations
Introduction
Do you ever find yourself strolling around, enjoying the scenery, only to be distracted by the oversized UI?
Finally, you can customize which part of the HUD you want to see or hide at any time.

Features
  • Toggling each individual HUD element within the base game by pressing a hotkey
  • Fade elements in and out
  • Customize when an element should be toggled
    • Always On
    • Always Off
    • On Toggle
    • On Sneak
    • On Aim
    • On Weapon Drawn
    • On Combat
    • On Health
    • On Action Points
  • Translatable MCM

Covered HUD Elements
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  • General
    • HUD (Everything)
  • Notifications
    • Messages
    • Objective Updates
    • Quest Updates
    • Vault Boy Quest Icon
    • Floating Quest Marker
    • Tutorials
    • XP Meter
  • Top Center
    • Enemy Health Meter
    • Stealth Meter
  • Top Right
    • Vault Boy Condition Icon
  • Center
    • Directional Hit Indicator
    • Explosive Indicator
    • Crosshair
    • Hit Indicator
    • Quick Container Widget
    • Rollover Widget
  • Left
    • Health Meter
    • Location Text
    • Radiation Meter
  • Bottom Center
    • Compass Widget
    • Critical Meter
    • Vault Boy Perk Icon
    • Subtitles
  • Right
    • Action Point Meter
    • Ammo Count
    • Explosive Ammo Count
    • Fatigue Warning
    • Flashlight Widget
    • Active Effects Widget
    • Power Armor Low Battery Warning



Extensibility
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You can customize which part of the HUD ("HUDMenu") should be handled
through config files under "Data/Config/HideYourHUD/HUDElements".
That way, support for mods that add new HUD elements can be provided,
under the condition that the target's path is not dynamic.
Use the ".Schema.xsd" schema as a help.



Compatibility
  • FallUI - HUD - Mostly compatible
    Spoiler:  
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    While testing, I noticed that with some presets, the loot menu got cut of on both ends. The power armor menu especially has weird behavior where it constantly resets on many occasions, like when entering and exiting power armor and when opening the pause menu. This should be fixed in the newest version.
  • Immersive HUD - Incompatible

FAQ
What's the difference between this and Immersive HUD?
This mod is basically a modern re-creation of Immersive HUD,
featuring all it's functions and even more customizability.