Homemaker 1.33 and Safe Ssex are not compatible. Simple Intersections is now included in Homemaker 1.33. Greenhouse and The Bunker are included in Homemaker 1.33.
hi, frist of all many thnaks for all the work you put in there looks amazing ) but all the peplo are red like all red u.u and the place where food stays are flying i guess you use some other mod thats a dont have if u could maybe tell me what i ca download to see all of u work i wold apreciate (sorry for bad english)
The people are? Like the settlers and the NPCs? All of em? Are you using a body replacer or any sort? And what do you mean by "and the place where food stays are flying"? You see no tables?
The food thing I think is Snap and Build Greenhouses. The food plots are flying in air if you don't have that installed - so may want to pop it on the required mod list. I should also say it needs to be the individual mod, as I had the all-in-one installed and the green house walls and floor were still missing.
I can also confirm that I have the NPCs, dog and the turrets showing up red-like (almost like infra-vision) at night-time. They appear normal during the day. Is the character wearing anything to do that? Because I only took a quick peek at it yesterday.
Think it could be the glasses, I took them off at the red effect disappeared, so anyone else having issues could try that. Can upload a picture if you want?
The glasses are a HUD display showing most targets. I also have a mod that makes a pair of goggles do the same thing. Same as wearing your power armor with helmet target upgrade.
in the case of 'flying is 'cause is missing some kind of ground, maybe some mob missing, i have downloaded all the mod list but still missing some thing.. i have some mods instaled but none changes the body or dress of people (some are naked lol =p) but what is really sad is that tha game crashs when i try to frist enter in the museum of freedom and i dont know why 'cause in my frist game that didn't happen... anyway thanks for everything (the awasome mod and help).
No, you are correct. I had forgotten I was playing around with the glasses. They *do* have a HUD effect. Take em off and no one should be red anymore. And I've added the links for Snap'n Build Greenhouses (http://www.nexusmods.com/fallout4/mods/4453/?). Thanks for reporting these issues. :-)
As for your game crashing in the museum. I had issue going into anyplace with a Vault-Tec lab coat for a while due to an outfit replacer I was using (the CBBE Vanilla Outfit Replacer). Some sort of bug with that particular outfit. I disabled that mod while I was going into that location and it was fine. I was able to re-enable it after I was done. Don't know if that's your issue or not, but there's nothing in the save or the list of mods provided that should be causing a CTD situation. :-/
Love your mod! The only problem I have is some settlers walking a around naked? Clothing mod maybe you have? Other than that a great start to playing. I think t is funny that the game is 'Sim's meet Command and Conquer". Thanks.
DoH! I had had the following mods installed also: Harness Wardrobe: http://www.nexusmods.com/fallout4/mods/2227/? and 2Pacs threads: http://www.nexusmods.com/fallout4/mods/7718/? ...Actually I run like 63 mods on my home system. So... You will find that they (the settlers) have more clothing in their inventory, so getting them dressed should be no issue. ;-) They should all, for example, have minutemen clothing on them.
This looks fantastic! I love the idea of not having to spend yonks making Sanctuary decent looking (as I always fail at building houses and settlements in game). Will grab this now for my next playthrough
Many thanks. :-) I have it saved off to the side for the same reason. If you check the clock on the save it took my a fairly ridiculous ~15 hours to do this. Not so interested in ever having to again.
I'm seriously tired of getting attacked. This is for my... 4th playthrough. And honestly, I'm leaving Preston to hang in that damn Museum. No more minutemen. ;-)
17 comments
And what do you mean by "and the place where food stays are flying"? You see no tables?
I can also confirm that I have the NPCs, dog and the turrets showing up red-like (almost like infra-vision) at night-time. They appear normal during the day. Is the character wearing anything to do that? Because I only took a quick peek at it yesterday.
And I've added the links for Snap'n Build Greenhouses (http://www.nexusmods.com/fallout4/mods/4453/?). Thanks for reporting these issues. :-)
Don't know if that's your issue or not, but there's nothing in the save or the list of mods provided that should be causing a CTD situation. :-/
Harness Wardrobe: http://www.nexusmods.com/fallout4/mods/2227/?
and 2Pacs threads: http://www.nexusmods.com/fallout4/mods/7718/?
...Actually I run like 63 mods on my home system. So... You will find that they (the settlers) have more clothing in their inventory, so getting them dressed should be no issue. ;-) They should all, for example, have minutemen clothing on them.
I have it saved off to the side for the same reason. If you check the clock on the save it took my a fairly ridiculous ~15 hours to do this. Not so interested in ever having to again.
And honestly, I'm leaving Preston to hang in that damn Museum. No more minutemen. ;-)