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Ragnarr1313

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Ragnarr1313

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11 comments

  1. Gunrunner66
    Gunrunner66
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    Up to Ragnarr's usual standard of excellence.  Only issue I have some across is this doesn't work with PA.  Which, for a weapon this large, it looks to be designed for power armor.

    I have no idea how to fix this; it may be a keyword issue, but I have yet to track it down.
    1. Ragnarr1313
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      It wasn't made for Power Armor, but I might make a PA version of it in the near future.
    2. Gunrunner66
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      That would be appreciated.  Even better, if it's a simple fix, tell us how.  
    3. Ragnarr1313
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      It's really not a simple fix that I know of, because it has to be set up as a different weapon all together. At least to my knowledge anyway. I am going to have to see what I can figure out.
    4. Gunrunner66
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      Kinda thought so.  I've tried to set up various other melee weapons to work with PA, to no avail.  One has to wonder at the some of the choices Bethesda has made.
    5. Ragnarr1313
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      Well, I looked into it and I talked to a couple people and according to them, it would probably take a script to get the wrist blades to work on a set of PA. I make my mods with XEdit and you can't make scripts with that, so I am not going to be able to make the wrist blades so that they will work with a set of PA. If I can find some other way to possibly make them work, I will try to add them, but until that happens, it is kind of a no go. Sorry, but at least I looked into it.
    6. Gunrunner66
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      Rodger that.  Thank you for looking into it.  Still a really cool toy.

      I've got a few fist weapons that work with PA; if it takes scripting to convert the ones that don't, I'm at a loss too.  Again, no idea what the hell Bethesda was thinking.
    7. Ragnarr1313
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      Which ones do you have that work? Maybe I could look at them to see what they have that makes them work.
    8. Gunrunner66
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      WarFists comes to mind.  It includes a number of unarmed weapons that work in PA and in skin.  Been my go-to for that sort of weapon for some time now.

      https://www.nexusmods.com/fallout4/mods/25358
    9. Ragnarr1313
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      Yeah that's what I figured you were going to say, that one uses a script.
    10. Gunrunner66
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      Guess that explains why I was unable to use it's xedit data to PAify other weapons.  Ah well.  Thanks for looking into it.