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me

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loran111

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6 comments

  1. simslim12
    simslim12
    • supporter
    • 1 kudos
    So, when the original mods ask about leveled list injections in-game, do we say no since your mod covers the injections?
    1. loran111
      loran111
      • member
      • 3 kudos
      correct
  2. makakusion
    makakusion
    • member
    • 9 kudos
    the original combatrifle still exists in the game as the leveledlist is changed not the weapon ID.

    Is there a way you make the original not to spawn at all, it's been years i try different replacer, but none works (only for the combat rifle).
    only spawning your replacers.

    Also what are the AMD patches, what do they do? (i'm AMD user)
    1. loran111
      loran111
      • member
      • 3 kudos
      There should be no need to replace the combatrifle completely. The file still excists in the game but it should not spawn anymore. If you want to completely remove it anyways this can be done. You want te copy the ID from the combatrifle to the weapon you want it to replace. This way if the game reffers to the combatrifle is points to the other weapon. 
      some amd gpu users have an issue with sights. Instead of seeing transparent glass a purple texture is displayed. Amd patches remove these textures from the scope fixing the issue.
    2. makakusion
      makakusion
      • member
      • 9 kudos
      Thank you for answering.
      Well, if the original combat rifle don't spawn, only your replacer, i'm good with that.
      a long time ago now, as i said, as many replacers did not work (only this weapon, all others are replaced.). i made a mod for it not to spawn.
      I am full AMD, never had this purple bug.

      Ok, i'm going to download your mod and try it i a few hours. Now it's late in the night.
      Thanks
    3. loran111
      loran111
      • member
      • 3 kudos
      Let me know if you find any issues. i am working on replacing all weapons, so didnt have much time to do a full playthrough.