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Selakii -- Revised by T6M

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The6thMessenger

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29 comments

  1. Selakii
    Selakii
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    Sticky
    Would like to Note it uses the same File Path as Original mod and due to said Original mod having loose files it Will load thoose meshes instead of these ones if you have both installed so be aware
  2. TheBigIronOnMyHip
    TheBigIronOnMyHip
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    Ive never expected that it would take a decade for a good plasma cannon to be released, either way thank you very much for finishing this beautiful weapon, i really love big guns.
    1. Draconianculture
      Draconianculture
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      +1
  3. Figgerino
    Figgerino
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    Love it however the twin core mod says there's no spin up but it's still the normal spin up time. Only mod that modifies this that I have downloaded is this https://www.nexusmods.com/fallout4/mods/13971 do you think it conflicts or something ?
    1. Figgerino
      Figgerino
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      Nvm deleting the "charged attack" flag did the job
  4. Tigertank0506
    Tigertank0506
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    i check this mod with fo4 edit , this weapon have 0 damage base , no energy damage ?
  5. bsauce475
    bsauce475
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    How does the ramp up fire rate work and is it possible to put it on other weapons using FO4 edit alone? Not going to publish it on nexus or anything, just for my own game.
    1. The6thMessenger
      The6thMessenger
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      It's the Chaingun system I did. It's in this page:

      https://www.nexusmods.com/fallout4/mods/57385
    2. bsauce475
      bsauce475
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      Ah, thanks a tonne. Now I gotta remember what I was actually going to use it for lol.
  6. coost
    coost
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    I've tried the new loose file version and it seems to work fine with the older generation. Thank you!
  7. coost
    coost
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    Does this mod only work with newgen? When I install it and get a cannon, it's transparent and nothing is displayed.

    P.S.: I got the 1.00.2 version and installed it and it worked without any problems. I think it would be a good idea to make the 1.00.2 version available for download for those who are not NewGen users.
  8. ortleivika
    ortleivika
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    I wanted to use plasma heavy weapons because they are scarce, but I frequently encounter bugs related to movement controls, so it is not recommended.
    1. The6thMessenger
      The6thMessenger
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      Yeah, my bad. Give it a whirl.
    2. ortleivika
      ortleivika
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      The control issues have been resolved and a good plasma heavy gun is now available. Thank you.
  9. TheGamer501
    TheGamer501
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    I'm having a small bit of trouble trying to download this mod. On Nexus, it says it has no requirements, but in the vortex mod loader, it says it depends on something called "T6M_WOS_Main.esm" Does anyone know where I can find this?
    1. ortleivika
      ortleivika
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      It's probably an esm file from Weapons Overhaul Systems (WO-R-III), but I didn't download it so I don't know what it's needed for.
  10. Hey, love the mod! I’ve encountered an issue where if I put either the accelerator or compressor attachment on this weapon, I can’t move forward unless I’m running and movement in all other directions is heavily slowed.
  11. Nordi
    Nordi
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    hey :) i have  strange bug...when i use your weapon in power armor my char cant move forward anymore...just go sideways...when i switch to a other weapon the problem is instant gone...any idear why? :(
    1. thesimpleviking
      thesimpleviking
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      If you are in power armor, you can exit, draw the weapon out of armor, and re-enter the armor and it will fix this bug.  Just tested this myself.  Still walk slow though.