Fallout 4

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dietplums

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dietplums

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22 comments

  1. Fekalsson
    Fekalsson
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    What...i went into the clinic and it was filled with raiders and Jamie was dead. Wtf :D 
    1. dietplums
      dietplums
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      Did you kill Larry? 
  2. Anna2255
    Anna2255
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    It's a great quest, but Jamie's voice is terrible. I didn't have to kill anyone, I like to convince people.
  3. harrylime
    harrylime
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    I really enjoyed this quest mod, thank you.
  4. Chernyshovaanya
    Chernyshovaanya
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    Сool short mod! 
    The only thing that confused me was the sound quality of Jamie's dialogues - it's worse than Larry's random guards
    other things - no complains, just fine
  5. nexussux99
    nexussux99
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    this was a fantastic quest mod and would recommend for anyone apprehensive about installing quest mods i also found the files to be very clean and organised

    there is also no political BS in this mod its just a fast fun and easy to get into mod however the voice for the doctor seems like she was either hungover or got the wrong emotional direction when it came to voicing her character
  6. streetyson
    streetyson
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    Tripp's heavily armed hostile site is annoyingly right en route of an early-ish FO4 main quest (see spoiler). Suggest moving site out of range:
    Spoiler:  
    Show
    Where Dogmeat tracks Kellogg's scent, this goes northwest along that same section of railway from just outside DC to the road over the river. And because on that trail we already got to face some main quest placed enemies, the last thing we need are a bunch more to fight!
  7. jhjhvlkjknh
    jhjhvlkjknh
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    Hi 
    Great mod, however I have to turn off collision when I enter the door of the roadside.  The bed and the IV holder is where I end up spawning in.. 
    Would it be possible to move the IV holder 
  8. LpoolGaz
    LpoolGaz
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    Nice Little Quest.

    Got the payments down to 0%  :)

    Tipps synths ???
  9. LPlates
    LPlates
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    Very nice, enjoyed playing through this mod, well done :)

    I was just wondering...
    Spoiler:  
    Show

    Will Tipps go back to his "base" ?
    1. dietplums
      dietplums
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      Spoiler:  
      Show
      currently if you convince Mr Tipps to stand down, he will leave the lab and disappear.


      However, if you decide to kill Larry

      Spoiler:  
      Show
      there will be an extra quest stage in the Tipp's Gold quest after finding all the Tipps synths.
    2. LPlates
      LPlates
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      Thanks for the info :)
  10. scxnlines
    scxnlines
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    Does this break precombines?
    1. dietplums
      dietplums
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      not that I know of. 

      the only edit I've made to the game world was disabling a few navmeshes so I could add in the warehouse. 
    2. BenRierimanu
      BenRierimanu
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      Took a quick look, it's clean as of 1.1. The only potential conflicts in the mod are the navmesh in E551 (as the mod updates it) and the cell headers as per usual (load before PRP)