28 comments

  1. Anthillar
    Anthillar
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    I'm confused and can't seem to find any of the mods that are required except for Sim settlements.... I don't mean to seem stupid but the mod list section having shortened mod names does not help lol. Why not just list them in requirements ?
    1. karvoc1
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      Ah ok easy 
      follow this path and once there grab all the add-on packs for plot choices. 
    2. pickledorange
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      Im having the same issue finding them all. Here are the ones ive found so far that i think are the coirrect ones.
      If karvoc1 could fill in the blanks that would be great. Maybe update the main post with full mod names at the least? :)

      Miscellaneous debris by captlaserbeam
      https://www.nexusmods.com/fallout4/mods/48060 Wasteland Venturers Sim Settlements 2 Addon Pack
      https://www.nexusmods.com/fallout4/mods/75366 Enclave here - A Sim Settlements 2 add on pack
      https://www.nexusmods.com/fallout4/mods/73794 SS2 Addon - Shazbot's Cots
      https://www.nexusmods.com/fallout4/mods/48271 Sim Settlements 2 - Junk Town 2 Addon Pack
      https://www.nexusmods.com/fallout4/mods/49424 Sim Settlements 2 - Tiny Living
      https://www.nexusmods.com/fallout4/mods/48042 Sim Settlements 2 - Pra's Random Addon 2
      https://www.nexusmods.com/fallout4/mods/65273 Immersive Teleportation 2
      https://www.nexusmods.com/fallout4/mods/65273 IT2 4 SS2
      https://www.nexusmods.com/fallout4/mods/62210 Sim Settlements 2 - From Sanctuary to Concord
      https://www.nexusmods.com/fallout4/mods/48846 Sim Settlements 2 Scrappers
      Stra
      https://www.nexusmods.com/fallout4/mods/60443 SS2 Settlers at Play
  2. martinos101
    martinos101
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    not showing in settlement layouts
    1. karvoc1
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      It's an outpost convert to that first and then it should show up. 
  3. arckandias7
    arckandias7
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    Hey for some reasons i cannot find some of the add ons you mentionned ? i did try to copy paste them in the search bar with no aval any chance we can some links ? 
    1. karvoc1
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      which one are you unable to find and I will sort out a link for you. 
    2. arckandias7
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      I tried to put the frist 2 names into the search bar and nexus says theres nothing with this name. to be fair i'm using  a StoryWealth modlist so i might have some of them already in the list but because theres so much mods in this list and i didnt downloaded them one by one i dont recognize all the names. thats why i usually use the search bar to see if its something that i have downloaded or not. 
    3. karvoc1
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      https://www.nexusmods.com/fallout4/mods/48060?tab=files
      https://www.nexusmods.com/fallout4/mods/48618
      https://www.nexusmods.com/fallout4/mods/36961

      you should already have a lot of with the story wealth collection.

      When searching any of the mods I have listed below start by going to Sim Settlements 2 which is its search topic from there go to most downloaded and look for the mod author name and bam all the add-on packs that add plot choices so the city plans look as intended. 

      Hope, this helps. 
    4. arckandias7
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      AH Thanks so much i appreciate 
  4. nnippon
    nnippon
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    There are no city plans to select only basic, already built 'war desk' convert to Outpost still noting.
  5. bogointeractive
    bogointeractive
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    I love this build, it is nice and clean. The only problem is that settlers have no food and insufficient water, as in normal ones. So is there a way for you to add in that stuff some place?
    1. karvoc1
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      An outpost is not supposed to have self-sustaining food, scrap and water, they need to be connected by a caravan from the get-go. 

      I am working on Nord Hagen and a custom settlement that makes use of Fort Strong, to be released as a BOS pack. 
    2. bogointeractive
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      I send all the SS2 NPC's here so of course they will complain about water and things. I would build it if I knew how but I figure I will leave that up to you.
    3. bogointeractive
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      I send all the SS2 NPC's here so of course they will complain about water and things. I would build it if I knew how but I figure I will leave that up to you.
    4. bogointeractive
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      I send all the SS2 NPC's here so of course they will complain about water and things. I would build it if I knew how but I figure I will leave that up to you.
    5. bogointeractive
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      I send all the SS2 NPC's here so of course they will complain about water and things. I would build it if I knew how but I figure I will leave that up to you.
    6. bogointeractive
      bogointeractive
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      I send all the SS2 NPC's here so of course they will complain about water and things. I would build it if I knew how but I figure I will leave that up to you.
  6. Ex3mple
    Ex3mple
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    Very, very, very nice!

    This gives me so many ideas to build in a settlement that i was ignoring for so long. One question though: How do you build outside the build area?
    1. karvoc1
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      The short answer is magic. 

      Longer answer. 

      With the following mod https://www.nexusmods.com/fallout4/mods/9424 while in build mode you can hit f5 and now you do not time out you place the items you want to build inside the build area pick them up walk with them and place them outside.

      Repeat a lot. 
    2. Ex3mple
      Ex3mple
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      Thank you for the tip!
    3. karvoc1
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      I hope you have fun building. 
  7. IceBlazeWinters
    IceBlazeWinters
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    is it esl flagged?
    1. karvoc1
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      sorry no. 
  8. regularrigby64
    regularrigby64
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    using the enclave addon the brotherhood would consider it treason and sacrilege lol, but you do you. I'll try to make it an Enclave outpost and Air Force Base when i stop experiencing CTD's and freezes that is..
    1. karvoc1
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      I had to hide the overtly enclave stuff with BOS or vault tec stuff but the plots just fit too darn well. 
    2. TattleByTale
      TattleByTale
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      Makes sense though. This chapter took over Adams AFB, a major Enclave base, giving the BoS access to tons of Enclave assets.
    3. karvoc1
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      Yeah, and when I am finished, they will have a permanent foothold in the commonwealth. 

      I have finished this outpost for Sim Settlements 2, as it makes sense that the soldiers are training at the airport. 
      I am working on a single-level city plan for Nordhagen that is all about R&R and food. I think Nordhagen will have 30 pop
      I am also working on a custom city plan that makes Fort Strong a settlement and that will be R&D and heavy industry and vertibird repair as well as a coastal defence for the airport and a dock for military ships. Fort Strong will be 45-50 its huge.