I made this outpost as a contest entry in the Sim Settlements 2, January 2024 building contest, which limits build budgets to under 2x the original build limit. That ensures most plans can play well on most systems.
This means initially you’ll need to use the red settlement workbench to increase your build limit by 100% in order for everything to build properly. That raises the build limit to 2x the vanilla budget, but that limit keeps things from getting too crazy and elaborate. Unless you want to go crazy and build a ton of stuff in addition to the plan, you should be fine from there on out. If you do decide to build more, you may need to raise it further.
Mod Requirement Note- The Shamrock Taphouse next to the detective's office has the "One More Cup of Coffee" (Interior - Endurance) plot from Jampads 2. While it does require the CC Slocum Joe's Workshop, if you don't have it I assume another endurance plot will build in its place instead, which is why I just consider it a "soft requirement." If you have it, great. If not, you can just put something else there. Then again, I'm not the boss of you, so you do you :)
Dont work in city planer desk nor workshop. Edit: Don’t know how to delete. If this is happening to u try to fast travel far away and wait like 24-48 in game hours 👽
I just tried your redrocket NLTC outposts and man they're beautiful!, If you could do something like this with General Atomics Galleria or Fort Strong it would be wonderful, I'm a fan of your close to pre war-ish style
Thanks! That's always nice to hear. General Atomics seems like it would be the perfect place for the NLTC to revitalize and bring back to life. I might just have to try my hand at that one some day.
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This means initially you’ll need to use the red settlement workbench to increase your build limit by 100% in order for everything to build properly. That raises the build limit to 2x the vanilla budget, but that limit keeps things from getting too crazy and elaborate. Unless you want to go crazy and build a ton of stuff in addition to the plan, you should be fine from there on out. If you do decide to build more, you may need to raise it further.
Mod Requirement Note-
The Shamrock Taphouse next to the detective's office has the "One More Cup of Coffee" (Interior - Endurance) plot from Jampads 2. While it does require the CC Slocum Joe's Workshop, if you don't have it I assume another endurance plot will build in its place instead, which is why I just consider it a "soft requirement." If you have it, great. If not, you can just put something else there. Then again, I'm not the boss of you, so you do you :)
Edit: Don’t know how to delete. If this is happening to u try to fast travel far away and wait like 24-48 in game hours 👽
amazing outpost plan, can you make normal (civilian) city plan version?