About this mod
Replaced a couple weapons with a rocket launcher mod
- Requirements
- Permissions and credits
Information
I had these made a long while ago.
Cyanide4Suicide did the same thing but only had a few attachments appear and required the esp version. I went further with the variations with more colors, missile types, and built this off the esl version.
As with any crude replacer, already existing weapons that are replaced will either be invisible or messed-up looking. Either modify, scrap it, or find a new one and it should be fine.
Projectile Rocket Launcher (REQUIRED; esl version)
Far Harbor DLC (for Harpoon Gun)
I had these made a long while ago.
Cyanide4Suicide did the same thing but only had a few attachments appear and required the esp version. I went further with the variations with more colors, missile types, and built this off the esl version.
As with any crude replacer, already existing weapons that are replaced will either be invisible or messed-up looking. Either modify, scrap it, or find a new one and it should be fine.
- Replaced a couple of heavy weapons
- Increased bash damage
- Reduced reload speed by 20%
- Reduced value to 100 from 750
- Increased weight to 15 from 13
- (Optional esl replacer) Disabled Quest/leveled list injections
- (Optional esl replacer) Changed Thermal missile fire sound to "FXExplosionOil" from "FXMolotov"
- ESL-flagged ESP file; so you can change where you want it in your load order without it counting towards your ESP plugin limit
Projectile Rocket Launcher (REQUIRED; esl version)
Far Harbor DLC (for Harpoon Gun)