Fallout 4

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Created by

CasshernX

Uploaded by

CasshernX

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About this mod

Imagine actually building up settlements

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Totally lore-friendly btw.

I made a bunch of these substantial-enough builds that don't rely on mods and probably isn't gonna cause crashes when I load in (This build is about 250% over the build limit). Pretty barebones interiors here: Mostly the essentials, very few decorations.

Looking back, I probably should've just used the clean "indoor" stores to fit the Vault aesthetic for the public release but... eh.

The general rule before importing is to scrap everything you can as vanilla as possible (without "Scrap everything" mods).

  • 33 Beds
  • 30 Water
  • 1 Food (from the Soda Experiment)
  • 56+ Defense
  • All the crafting stations; Weapon, Armor, Chem, Cooking, Power armor, Nuka-Mixer
  • Raider Vendors; Bar, Weapon, Armor, Gear, Chems, Clothes
  • Clinic
  • Robot Workbench
  • Surgery Station
  • Raider Objects; Pick-Me-Up, Booze Still, Radio Transmitter, Radio Amplifier
  • Scavenging Stations
  • Bunker Hill Trading Post

Requirements

Wasteland Workshop (Optional; you lose some decorations)
Automatron DLC (Optional; you lose the Robot Workbench)
Vault-Tec Workshop (REQUIRED)
Nuka-World DLC (Optional; you lose all the stores and some decor)
Transfer Settlements - Shareable Settlement Blueprints 
Workshop Framework (Required for Layout)

A Quick note for those who don't know that even if you don't have the required mod(s) the Transfer Settlements mod simply won't import the items/objects from those mod(s) and you'll still get everything else although it may look empty and out-of-place.