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OzzyTheRaven

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77 comments

  1. GELUXRUM
    GELUXRUM
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    • 417 kudos
    Locked
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    gug
  2. PanzerKaii
    PanzerKaii
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    bad mod
  3. Yokaisheru
    Yokaisheru
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    There's a patch listed for caliber complex but it is in fact NOT included in caliber complex, big sad.
  4. Mercer416
    Mercer416
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    I installed the blueprint, but it didn't work. I wonder why... 

    Edit: Remember install MW2022 - Cronen Squall - Expanded Customization
  5. caiusteo
    caiusteo
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    From xbox. Hope this gets added as the other RM 277 mod we have is s#*! compared to this. 
  6. mikichos1171
    mikichos1171
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    It’s a so cool mod !!
    Are there any plans to add another color skin to this gun or something?
    I would like it in black...
  7. Neroq
    Neroq
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    What is this outfit from 5th picture?
  8. Chernebog
    Chernebog
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    Cool mod with an interesting weapon.
    Had an issue the needed to be corrected, which was the ammo not having a damage value set. If any one else has this issue:

    1. Open FO4Edit and navigate to the Cronen Squall file.

    2. Open the file, then open the ammo drop down.

    3. Highlight the damage value, acknowledge that you are about to make a change, and set the value
    (I did not know the original values, so set it to 31 damage a shot)

    4. Save the change, close out of F04Edit, and deploy your mods.

    5. Launch the game, and a damage value should now be present.
    1. ghola888
      ghola888
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      Only relevant to anyone with mods that assign damage to ammo like TD, Munitions, or Caliber Complex. 
  9. SneakyGuyX
    SneakyGuyX
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    • 17 kudos
    Great weapon mod! Recently included this in a review and also endorsed
  10. thiagomiro
    thiagomiro
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    How to apply the blueprints to the weapon?
  11. MihaiL
    MihaiL
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    • 8 kudos
    Awesome weapon!
    Any chance for a non-TR 'Cronen Squall Blueprints version', please?

    EDITED:
    Ok, I've deleted the reference to TR reload anim from FO4Edit. Now it works.

    Thanks for the wonderful weapon! 🤝
    1. MrAlexKing96
      MrAlexKing96
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      for anyone who wonder how to do this, create a dummy esm , open the rm77 blueprint esp with FO4edit, delete the only error record in the Weapon tab, then right click the esp and choose clean master, done-TR free. If you actually download TR to get the esm and load the esp in, then the name is animsreloadreserve keyword, also in weapon tab.
  12. MUSExMAKI
    MUSExMAKI
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    Looking thru the plugin in xedit there are LLs for all the ammo types but they arent actually referenced by anything, does that need to be fixed or is there a reason for it?