Cool mod with an interesting weapon. Had an issue the needed to be corrected, which was the ammo not having a damage value set. If any one else has this issue:
1. Open FO4Edit and navigate to the Cronen Squall file.
2. Open the file, then open the ammo drop down.
3. Highlight the damage value, acknowledge that you are about to make a change, and set the value (I did not know the original values, so set it to 31 damage a shot)
4. Save the change, close out of F04Edit, and deploy your mods.
5. Launch the game, and a damage value should now be present.
for anyone who wonder how to do this, create a dummy esm , open the rm77 blueprint esp with FO4edit, delete the only error record in the Weapon tab, then right click the esp and choose clean master, done-TR free. If you actually download TR to get the esm and load the esp in, then the name is animsreloadreserve keyword, also in weapon tab.
Looking thru the plugin in xedit there are LLs for all the ammo types but they arent actually referenced by anything, does that need to be fixed or is there a reason for it?
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Edit: Remember install MW2022 - Cronen Squall - Expanded Customization
Are there any plans to add another color skin to this gun or something?
I would like it in black...
Had an issue the needed to be corrected, which was the ammo not having a damage value set. If any one else has this issue:
1. Open FO4Edit and navigate to the Cronen Squall file.
2. Open the file, then open the ammo drop down.
3. Highlight the damage value, acknowledge that you are about to make a change, and set the value
(I did not know the original values, so set it to 31 damage a shot)
4. Save the change, close out of F04Edit, and deploy your mods.
5. Launch the game, and a damage value should now be present.
Any chance for a non-TR 'Cronen Squall Blueprints version', please?
EDITED:
Ok, I've deleted the reference to TR reload anim from FO4Edit. Now it works.
Thanks for the wonderful weapon! 🤝