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DegenerateDak And Friends

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DegenerateDak

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129 comments

  1. dantekral
    dantekral
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    • 2 kudos
    22. pistol has power armor double step bug. (i fix it myself they dont consider this is a bug here is how unpack main ba2 and patch Skorpion/WPNRunForwardReady.hkx) with hkxpack-cli

                                <hkparam name="time">0.0</hkparam>
                                <hkparam name="text">FootLeft</hkparam>
                            </hkobject>
                            <hkobject>
                                <hkparam name="time">0.5</hkparam>
                                <hkparam name="text">FootRight</hkparam>
  2. Ranger4164
    Ranger4164
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    alright so this doesnt work anymore or something. the pistols do no damage at all. like none. so idk if im missing something or what. i have munitions and everything so.
    1. LewWillow
      LewWillow
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      It's probably fine. The problem is it relies on Munitions which is full of bugs. If the author makes an update that doesn't rely on Munitions I bet it'd work just fine.
    2. Pig
      Pig
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      Munitions is not at fault, it's also not broken, and we're also not making an update that doesn't rely on munitions given the vanilla version already exists. The reason they do so little damage is a conflict with true damage.
  3. Selakii
    Selakii
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    Pew pew but quiet
  4. Smb063
    Smb063
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    When shooting from a third person with a 22 auto revolver, the entire cartridge clip pops out of the drum. With each shot.
    1. SacerdosIacobvs
      SacerdosIacobvs
      • supporter
      • 12 kudos
      same here
  5. SimplyRice
    SimplyRice
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    • 0 kudos
    Great mod, does anyone know where to make the ammo for this, not able to in the ammo bench or the chem station
  6. phan37
    phan37
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    This might be a silly question but is it safe to remove the vanilla (.38) pack file to change to original munitions (.22) version mid game? Should I remove and drop or is it safe to just uninstall while having it in inventory or is it not recommended? Loving this nice mod by the way, looks and operates excellently! Thanks!

    Edit 1 - Also on your other weapon mods that have an ESP for vanilla ammo (IE - Handmade Assault SMG (Raider Vityaz) (https://www.nexusmods.com/fallout4/mods/78698?tab=files) is it safe to do the following above too but with the ESP?
    Edit 2 - Tried it out and answered my own question, It looks like its all fine and good. Excellent mod!
  7. Lythael
    Lythael
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    Is the .22 Autorevolver based on some forgotten prototype weapon or something? 
    Or is it just result of Dak's imagination? :D

    It's such a fun and elegant little gun.
    I like it.
    1. Pig
      Pig
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      • 1,260 kudos
      it's from jkruse's imagination
    2. Lythael
      Lythael
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      • 32 kudos
      Nice :D
  8. JebusTheOne
    JebusTheOne
    • member
    • 0 kudos
    Please add a Ruger 10/22 or Charger pistol to this set.

    Loving it in my playthrough, adds a great loot variety to raiders etc.
    1. Thoth6222
      Thoth6222
      • member
      • 41 kudos
      They actually already made one. You can find it in their Ruger Rifle Pack
  9. Thoth6222
    Thoth6222
    • member
    • 41 kudos
    Was gonna ask if you took inspiration from the  Ruger .22 SP101 revolver but on closer inspection of your design it has quite a different shape. 
    1. Pig
      Pig
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      • 1,260 kudos
      check our 10mm revolver
    2. Thoth6222
      Thoth6222
      • member
      • 41 kudos
      Already have it 😃 love it
  10. KaiserPowers
    KaiserPowers
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    • 6 kudos
    I hope to see a Tactical Reload patch from someone.
    1. imLuckyy
      imLuckyy
      • supporter
      • 5 kudos
      I’m uploading.