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nanashi

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nanashi50

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33 comments

  1. BartolomeuMorg
    BartolomeuMorg
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    • 0 kudos
    Any idea why this mod don´t work with True Damage? I tested and when i disable TD, this mod work
  2. Catalyst200
    Catalyst200
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    • 0 kudos
    Hi, I have no idea why but this mod doesn't work for me, no difference from using it and not using it. I am using the latest Robco patch and have weapons of fate installed (although I uninstalled it to test and there is no difference)

    Sorry for how unspecific the issue is, but I have no idea how to make this work, any pointers would help
    1. Richwizard
      Richwizard
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      • 113 kudos
      Are you on Next Gen FO4? Robco Patcher hasn't been updated for that yet. The author has acknowledged the situation, but has no ETA on a Next Gen version.
    2. Catalyst200
      Catalyst200
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      • 0 kudos
      Nope, im using the latest version Robco patcher with a downgraded version of the game
    3. nanashi50
      nanashi50
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      • 28 kudos
      Did you test using a new gun and new attachments?

      What weapon did you use for testing? And did the suppressor you test have the words Suppressor, Silencer, or Muzzle (likely a [Muzzle] tag) in its name? If the attachment does not follow standard naming conventions it would get missed by this Robco patch.
  3. GarSeeYa
    GarSeeYa
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    Could you make an esl-esp variant? It might not be playing nice with True Damage and it could be a load order issue.
    1. nanashi50
      nanashi50
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      • 28 kudos
      RobCo patches don't use ESPs. They use INI files.
  4. axzcf
    axzcf
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    • 0 kudos
    are the stats on weapons not correct? I use this mod and it still says guns lose range and damage when suppressors/muzzle brakes are on them

    edit: i just checked and the suppressors are actually the only attachment getting debuffed not muzzle brakes
  5. Brightwing2112
    Brightwing2112
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    • 6 kudos
    I can't believe this mod does not have a bunch more d-l's yet. Every time I go to the workbench to retool a weapon(like,a hundred times a day)
    I now take a moment to eyeball the impact on my range for any suppressor or muzzle break. This has become one of those mods that actually contributes something very useful at a basic level.
     Well,gotta go refill my kudos bag. Thanks again!
  6. Brightwing2112
    Brightwing2112
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    This works great. It's really nice to see that those muzzle attachments don't bite-off my range,but instead actually _add_ to it! Heheh
    Imagine that. Like taking the recoil off of the laser 'rifles'. Thanks! Endorsed.
  7. lvhoang
    lvhoang
    • member
    • 3 kudos
    I used to edit this manually through F4EDIT lol.

    Thanks so much.

    Do you know if it works for weapon mods as well? I'd assume yes because it's a script but I could be wrong.
    1. nanashi50
      nanashi50
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      • 28 kudos
      Works for everything including weapon mods. The weapon in the screenshots is a weapon mod.
    2. lvhoang
      lvhoang
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      • 3 kudos
      Thanks for replying!
  8. Aralil
    Aralil
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    • 3 kudos
    Its because of ppl like you that mod list keeps getting longer and longer.
  9. Wolfar15
    Wolfar15
    • supporter
    • 6 kudos
    Thank you so much for this. It certainly beats manually going through every weapon mod and changing the stats myself, which is what I've done before.
  10. keyzen97
    keyzen97
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    • 32 kudos
    Hey thanks for the mod but there's a typo in the .ini file so it only works for muzzle brakes.
    Also, I assume you excluded compensators and bayonets intentionally?
    1. nanashi50
      nanashi50
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      • 28 kudos
      I see the typo. The typo is in "Supressor" (missing a "p"). It's not just muzzles that work. Silencers work too.

      I was not thinking of addressing compensators or bayonets since the mod  is called Immersive Suppressors. I only added "Muzzle" because some weapon mods (like MK18 and RU556) use that as a prefix for suppressors  and don't actually have suppressor or silencer in the name. I can consider adding compensators/bayonets, though not sure if I'd add it here or make it a separate mod.

      Do you have an extensive list of any other attachments that reduce range when they shouldn't?
    2. nanashi50
      nanashi50
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      • 28 kudos
      Uploaded new version that fixes the suppressor typo.
    3. keyzen97
      keyzen97
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      Maybe I could've explained it better... I don't use any gun mods that have silencers so didn't think of them. I'm sure they'll work. It was just a friendly heads-up
    4. JBianculli
      JBianculli
      • supporter
      • 22 kudos
      I'd prefer the all in one solution as it all falls in line with a similar logic. I never liked the range decrease with these attachments.