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File credits
Zzyxzz for RobCo Patcher
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Changelogs
Version 1.0.1
Fixed "Suppressor" attachments not being affected by the mod as I typo'd it as "Supressor" (single "p"). Mods like MK18 and RU556 were not bugged as they did not use the "Suppressor" tag but other guns (like Mk14 or vanilla weapons) were. Also left old entry for "Supressor" in INI file in case a mod makes the same typo as me.
Removed unintentional removal of attack damage modifiers. This was leftover from before I realized suppressors (even vanilla ones) do not reduce damage and did not need removal.
Version 1.0
Initial release
Immersive Suppressors - No Range Debuff
What this fixes:
Vanilla weapons and many modded weapons have suppressor attachments that reduce the range of the weapon. This is un-immersive as suppressors increase the velocity of a bullet slightly, which improves range (very marginally) rather than decreasing it.
For simplicity, this mod removes all range modifiers on suppressors.
How it works:
This uses a RobCo Patcher INI file that looks for OMOD records containing "Suppressor", "Silencer", or "Muzzle" in its name.
Then MinRange and MaxRange properties are removed from those OMOD records.
Limitations:
In-game suppressor descriptions are not modified so flavor text indicating reduced range may remain. Look at stats instead.
Some weapon mods (such as RU556) have their suppressors increase range (which could be immersive). However, the Robco Patcher cannot evaluate the value of a property (positive vs. negative), so I decided to treat all suppressors the same for consistency.
I considered making all suppressors give a minor range buff instead, but realistically that is dependent on suppressor length, barrel length, and bullet type. The Robco Patcher can't evaluate these, so I kept it simple and removed the range modifier.
This is a dynamic patcher and should be compatible with everything, as long as another Robco Patcher file does not make changes to the same properties.