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WitherAwayyy

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WitherAwayyy

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14 comments

  1. imthecaptain
    imthecaptain
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    My last playthrough was a hammaring nightmare with my settlers in Sanctuary Hill doing their damn hammaring 24-7!
    It was dark in the night, no light on, and settlers kept hammering and hammering in the darkness instead of going to their beds, with a Minuteman themed BGM and a freakingly high level of happiness, EIGHTY-EIGHT!

    Is my settlement infiltrated by Miraak's worshipers or something?

    Anyway, thanks for saving me from that hellish scene!
    1. WitherAwayyy
      WitherAwayyy
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      lmao happy to help
  2. hamletsdead
    hamletsdead
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    Ha! Now the Sim Settlements 2 Coffee Shop addon becomes relevant. Kudos!
    1. WitherAwayyy
      WitherAwayyy
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      lool nice. let me know if you want a location with more strategic coffee drink idles.
  3. rsm000rsm
    rsm000rsm
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    Someday, there will be so many of these "hammer silencer" mods in use that everyone will think the silence is normal. On that day, I'll post a mod that reintroduces the hammering, and then I'll sit back and watch the comment section fill up with people praising the "novelty" or "immersion" of it. Soon after, of course, folks will insist that the hammering should've been in the game from the start. Others will agree with this sentiment, but also claim that hammering was omitted because Bethesda was being lazy.  ;-)
    1. ScottyBoggs
      ScottyBoggs
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      I use a mod that restores Sanctuary except the plot where the hammering is done.   And I've made that area a nice little park but it's annoying that the residents will just walk through bushes and chairs to hammer into thin air.
      If you need noise, then turn on and turn up the music.   

      Bethesda did get lazy.   Limited variety of butt ugly NPCs.   All NPC are exactly the same height.   All children look alike.   In the 21st century they went back to 60's concept of what future vehicles would look like; stupid looking.
      And the junk everywhere, you'd think after 200 years nature would take care of the crap.   And apparently, paint
      does not work anymore since all the houses, even in mods look like long deserted houses which they are but when
      people move in, you'd expect they would get tired and clean it up?

      And Bugs, Fly's, Molerats, and other animals carrying around heavy weapons, WTF?   There are a host of other
      stupid things that I could say about the game, like when you snipe somebody and wait a few seconds and the
      other hostiles go back to normal activities like nothing happened?    But the list is too long and I'd invite 
      Bethesda to ask for advice on ideas on how they can improve the game or maybe they'll just look at the bottom
      line and expect to rake in a bunch of money on Fallout 5 without making any "logical" changes.

      Oh and Minutemen quests.   1 at a time please, don't rely on the general to do ALL the field work, isn't there other
      minutemen who know how to support the community?
    2. WitherAwayyy
      WitherAwayyy
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      Maybe it is time to make a mod that replaces/adds an absurd amount of the idle markers as npc_stand/kneel_hammer.
    3. rsm000rsm
      rsm000rsm
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      Maybe it is time to make a mod that replaces/adds an absurd amount of the idle markers as npc_stand/kneel_hammer.
      
      That's not a bad idea, actually. Well, not the everything is hammering part, but attaching an appropriate idle marker/animation to workshop objects could be really cool. Place down mechanical objects (e.g., generators, turrets, etc.), and from time to time thereafter, settlers will stop and work on it with welding, wrenching, and similar animations.

      'Course, all hammering all the time, everywhere all at once, would make for an excellent April 1 mod. :-)
    4. cubbyman1
      cubbyman1
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      the novelty is actually getting them to actually do the work you set out for them to do lol, instead they hammer all day and night lol. 
    5. WitherAwayyy
      WitherAwayyy
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      I'll let the sim settlements author figure that one out.
  4. ChasingTheDragon
    ChasingTheDragon
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    Anyone one know if there is a mod that stops that minutemen theme song from being constantly spammed at sanctuary and the castle? It really gets obnoxious after a while
    1. WitherAwayyy
      WitherAwayyy
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      I could do that.
  5. Veekz
    Veekz
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    How did you get that found footage effect in the screenshots?
    1. WitherAwayyy
      WitherAwayyy
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      My own reshade preset. Film Grain 2, VHS, Vignette, Chromatic Abberation, amd fidelity fix, technicolor 2, and some other fx.