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RBisoldandtired

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RBisoldandtired

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About this mod

A lore friendly overhaul of everybody's favoruite dick. I kinda got bored of seeing same old rent-a-cop, head falling apart like wet cake, plastic synth Nick. So I gave him an upgrade!!

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RB's Nick Valentine Reloaded
Everybody's favourite dick gets a lore friendly overhaul.

What's Included:
  • Complete Looks Overhaul - Nick is supposed to be somewhere between gen 2 and gen 3 synths, not a plastic robot, not synthetic human.  Utilising the mod "iSynth 2.5 Android Customisation", Nick now has a damaged skin, showing his trademark mechanical hand, but without half of his skull falling away like wet cake.  He now looks more like something Gen 2.5 could feasibly be. He also has synth eyes from "The Eyes of Beauty".
  • Race / Perks Overhaul - Nick's race has been updated to Courser and now has a total of 16 perks befitting his race/personality. Those being: Immune to electricity, Adamantium skeleton, Immune to Radiation, Immune to Poison, SneakAquaboy, Assault Synth fall damage, Steady Aim and Iron Fist.
  • Updated S.P.E.C.I.A.L stats - Nick now has base Strength 6 opposed to 5 (Hes built out of metal and actuators!) and his action points are now 70 instead of 50.
  • Behaviour - Nick is no longer classed as 'Foolhardy' and is now 'Brave'. Further, he will now protect Friends and Allies, opposed to just Allies.
  • Inventory Overhaul - Nick now sports a fancy (and clean) looking black suit. After all, he was tasked with finding the daughter of a well-to-do patron. However, in his inventory Nick still has his Lucky Trenchcoat (with included Lucky bonus) as well as Nick's Lucky fedora. You  may occassionaly see Nick's idle animation of pulling out a screwdriver to tinker with his hand? Well now he carries a screwdriver with him. He also has the following: Gold plated lighter, cigarettes, handcuffs, his standard companion pipe revolver, .45 ammo and he will also have "That Gun" as his default weapon.


Installation:
Install alongside any other companion overhaul mod. Best used in a new game or one where you have not yet met Nick Valentine


Requirements:
  • Automatron DLC and Workshop DLC
  • iSynth 2.5 Android Customisation - (recommend the AIO, however, Nick Reloaded utilises the base mod and the wasteland prosthetics file if you wish to save space)
  • That Gun - (Should you decide not to use this mod, Nick can still be equipped with any other weapon and still has his compaion marked pipe revolver pistol)
  • The Eyes of Beauty

Troubleshooting:
  • "Nick doesn't look like the pictures in my game!" - Have you installed the  required mods (including THEIR requirements)? If not, please ensure you download all requirements... for the requirements. Have you installed this mod after meeting Nick?  If so, open the console, enter "PRID 2f25" then "resetinventory", then you will need to use "disable" and then "enable" and Nick's looks and inventory should fully reset. (without quotation marks). If you have already given Nick items to store, make sure you REMOVE THESE BEFORE DOING ANY CONSOLE COMMANDS!
  • "Nick doesn't have a weapon!" - Do you have the mods required for That Gun? If thats a "yep", then try resetting Nicks inventory using the steps above (remember to remove anything you have asked him to carry before you reset invetory!)
  • "Will this be available on console?" - Not for a while.  The mod I use to give Nick a "Synth 2.5" appearance uses the script extender.  I have some ideas that may eliminate iSynth as a requirement that I would like to implement that would use vanilla assets (or possibly a combo of vanilla assets), once I have time to look into this, it MAY be possible to port to console as I believe both That Gun and The Eyes of Beauty are available for Xbox.

Additional Information:
No quests, previs/precombines, cells, dialogue, game physics, textures, meshes or animations have been touched by this mod.
All credits listed in the appropriate place, if any have been missed I am sorry, please get in touch and I will fix ASAP!