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FX0x01

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FX0x01

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32 comments

  1. Zeldoris57
    Zeldoris57
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    Something feels different from your video showcase. In my game, the gun in first person feels too  close to my character. When i'm comparing your video against my game, I almost can't see the back of the gun. This is especially true when using the Default Ironsight (I've compared with the alternate animation video). Did you use any mod for that, or altered your FoV maybe ?
    1. DonJunk
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      Hi, I recorded the videos. I always set the view model FOV to 90, since that’s what the animators use to animate with
  2. Halffaces
    Halffaces
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    Дякую за "Малюка"! Однієї лише назви було достатньо, щоб змусити мене завантажити та підтримати цей мод! 😁👍👍
  3. nikolasgeci
    nikolasgeci
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    amazing
  4. xCADAVVER
    xCADAVVER
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    potuzhno
  5. NemesisUA
    NemesisUA
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    О чіназез! Сюда
  6. seinz00
    seinz00
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    i guess this is a different mod from the older Vulkan mod that got deleted
  7. ranxin
    ranxin
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    The [Mag] - "P-Mag" (7.62) magazine in the test version did not use ammunition correctly. It was directly removed in the Formal Release

    oh no
  8. Broodahood
    Broodahood
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    BASED
  9. GRY2048
    GRY2048
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    peak
  10. Wolfxza7
    Wolfxza7
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    Is it possible to rechamber this in-game to 7.62x39, or is it locked to vanilla 5.56? Either way, awesome work! Also, in the description videos, what mod are you using for those tracers with ricochet?
    1. KiIIaBee
      KiIIaBee
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      Easily done in Fo4edit. 
    2. Wolfxza7
      Wolfxza7
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      Yeah, I know, I should’ve phrased the question more clearly, kinda messed it up. What I meant to ask was if the model itself visually changes the receiver when switching calibers, like to 7.62 (I downloaded the mod but hadn’t tested it yet when I wrote the first comment). Just asking for realism’s sake. But it’s all good, I’ll probably just switch it to 5.45x39 in FO4Edit, especially since that’s what’s engraved on the weapon anyway. More than anything though, I’d really love to know what physical bullets mod is being used in those videos if anyone’s got a clue.
    3. DonJunk
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      The tracers are from MaxG3D's Ballistic Laws Expanded, you'll need to google it, since it's been hidden on Nexus for a couple years now. 
    4. Wolfxza7
      Wolfxza7
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      TYSM!!! :)