No scripted edits or leveled list changes all manual modcol edits via the esp. If you encounter any bugs please list them in the bugs section. However some bugs as stated in the mod description may be related to the Main Mod by DegenerateDak.
No the implementation patch overides all of my changes. It's the official add on and recommended for a balanced playthrough. My mod makes the attachments all appear in game regardless of level.
All of the attachments are available from level 1. So you can potentially encounter any weapon varient at any level making the Commonwealth very deadly. The official integration patch removes unbalanced/semi "broken" attachments that are sometimes available only through crafting.
Nice. Screw balance, maybe some of us want to be pinned down by a missile launcher accelerator barrel, while throwing 20+ grenades in their general direction from hoarding the exposives for situations like this
After adding the mod try a 14 day reset. Install the mod and go into the basement. Rest for 14 days and try to see if things worked.Make a backup save before just in case of course. Good rule of thumb is to never install overhauls mod playthrough but it can work with mods they don't add scripts like mine.
I played like a month ingame after installing this mid-playthrough, from what I can tell, you just need the cells to reset to start seeing the new attachments on weapons (or go to unvisited areas)
Is it safe to clean the Attachment Pack's OMODs out of this mod? They appear as ITMs in xEdit, but I'm not very familiar with the intricacies of modcols so I may be overlooking something vital. Thanks in advance, I'm looking forward to trying this out! :)
Tested this mod post-cleaning and it seems to be functioning as intended, so - at least in the short term - cleaning appears to be safe in this case. I was pleasantly surprised to find that the modcols generally aren't restricted by level, which should add some good variety to future playthroughs and pair well with my use of Unleveled World. :)
39 comments
Thanks for the mod.
Can't really do modcols without doing some manual edits.