Fallout 4

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SalientPhantom

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SalientPhantom

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34 comments

  1. CryzerBlade
    CryzerBlade
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    What are the files i need to delete exactly? and where are they. Thanks.
  2. dimul
    dimul
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    ive been having an issue with the armory project mods, i dont know whats doing it but the attachments are appearing on other weapons, for example an SA58 handrail on a Remington 700, and when i so much as mouse over the bugged attachment it hard crashes the game 
  3. brsemp
    brsemp
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    • 1 kudos
    I don't change the material color of the LT. Did I miss something?
    1. brsemp
      brsemp
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      • 1 kudos
      Found a problem. Rattler mod made by someone else covered up the material path, so it didn't apply. Turn off the Rattler mod plug-in and it changes color.
  4. starscreamM14
    starscreamM14
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    i did everything the description said and im missing a bunch of stuff. no more 40 round mags.
    a bunch of forward grips missing.
    i dont know exactly what else because there isnt enough room in my head to remember all the attachments from this mod and its armory addons, let alone other other mods and their potential addons. im not being snarky or anything, i just wanna explain myself.

    1. starscreamM14
      starscreamM14
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      • 1 kudos
      are the ini files supposed to be deleted too ?
  5. LAKYUS69
    LAKYUS69
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    Just gonna sit here in the corner wishing for SalientPhantom to make an armory project for FX0x01's AAC Honey Badger mod.
    1. PhoenixKnight13
      PhoenixKnight13
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      • 19 kudos
      I second this, one of the best rifle mods around.

      Wik - There *is* an expansion for the latest AAC HB Nexus release that I forgot about on Discord, posted by the author Marion. Excellent release I use it myself, giving a few new add-ons and edits giving more freedom of setup variety etc. You can find it in the NP3 Modfind channel and on a couple other servers in modshare channels. PM me if you need help getting into the Discord community, as not all servers allow sharing of invites.
    2. LAKYUS69
      LAKYUS69
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      sure send it to me although idk how to pm on nexus hehe.
  6. JayRock0124
    JayRock0124
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    I love that you put the Eotech OGL and the Spear LT. As soon as I saw the real thing, I was hoping someone would make a mod for it.
  7. PhoenixKnight13
    PhoenixKnight13
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    • 19 kudos
    Am I the only one getting disappearing addons for following instructions? I deleted the mesh/material folders from AP2, all my BA2s are intact even for the main mod, no loose files, fixed esp is overwriting the original... my black MAWL on the upper rail is pink (FDE shows up fine), all 40-round pmags have turned invisible, as have some of my pistol grips. What happened?!

    Edit - Going through the loose files from AP2 and comparing to the AP3 BA2s, definitely lost a few files along the way that will have to be re-added or *not* deleted from the AP2 folders... I'll post a full list of all the missing files shortly...
    1. PhoenixKnight13
      PhoenixKnight13
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      Looks like a pretty significant list, maybe don't tell people to delete loose files from AP2 yet? lol
      Missing meshes - All muzzles, pistol grips, p-mags, and most of the foregrips (FG1-BLK, AFG1-FDE, AFG1-OD, AFG1-SG, Cobra, and the SE5), all the stocks from the root directory and some of the barrels.
      Missing materials - All handguards from the root directory, all foregrips, GBRS, LS117, MAWL (the original file for the black model), all muzzles, PEQ15 new, all pistol grips, SIG Foxtrot1, TTI (entire directory), Unity and Wilcox directories...

      I might have missed some, they're all missing from the AP3 main.ba2 causing pink and invisible add-ons for AP2 and 3.

      Edit - Just realized when I went to try the Trinicon TA648, all the new scopes have black lenses for me when trying to ADS.
      Happens both with and without loose files present from AP2.
    2. PhoenixKnight13
      PhoenixKnight13
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      I gotta say, the Armory Projects have always been top notch (I use literally all of them), and while they typically might have a typo or missing something in the plugins that needs fixing it's never been this significant...
      I'm not seeing anyone else post about these issues, am I seriously the only one? Have I finally experienced a complete installation meltdown and need to re-download the file? I would love some feedback so I don't think I'm crazy... Salient?
      Using the latest 2k file version with the AP3 update file posted below it... the rest of my MCX/AP files are all up-to-date.
    3. Wolbryne
      Wolbryne
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      • 19 kudos
      I'm missing the exact same stuff and have the same black scope lenses as you. I followed the instructions just like you and deleted the project 2 materials and meshes. I love this mod and how insanely modular it is and how good everything looks and I would love to mess it up for future use by trying to fix it for myself. Hopefully Salient fixes this <3
  8. Brokebackbuster
    Brokebackbuster
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    Hate to be that guy but what gear is the character wearing that has POLICE on it? I'm not familiar with it but I am about to search around.
    1. KingOfWolves313
      KingOfWolves313
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      It's MW 2019's CTSFO skin. A few people have done ports of it
    2. Brokebackbuster
      Brokebackbuster
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      Thanks. I found it for other games but not for FO4. 
    3. PhoenixKnight13
      PhoenixKnight13
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      Cause you have to get ports like that off Discord etc, they violate Nexus ToS. There's an entire FO4 modding community on Discord, just need to follow the links from mod author pages.
    4. Brokebackbuster
      Brokebackbuster
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      I am on discord I follow several of them. Just have not seen this outfit! 
  9. Omega4D2
    Omega4D2
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    that's a funny looking MK18 rifle (glory to the 1000 year empire)
    1. ArteonTarchin
      ArteonTarchin
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      • 2 kudos
      chad
  10. ArteonTarchin
    ArteonTarchin
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    • 2 kudos
    the lord of clutter returns!