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WhiskyTangoFox

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WhiskyTangoFawks

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44 comments

  1. Coloredman2000
    Coloredman2000
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    where are the terminals located?
    so many items require a connected terminal, but i cant find one to build
    1. WhiskyTangoFawks
      WhiskyTangoFawks
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      They're disabled. The whole point is you can't just magically build stuff like computers.
  2. Winda1123
    Winda1123
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    It might be a mod conflict on my end, but it seems there are two scavenging workstation, one located under settler stations/scavenge, another under settler stations/miscellaneous. The latter has lower perk requirements.
    1. WhiskyTangoFawks
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      I think that's a conflict on your end, yes
    2. Winda1123
      Winda1123
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      I checked my modlist and it seems it's lunar fallout overhaul. After disabling lunar and all of its patches, the duplicated scavenging station under settler stations/miscellaneous disappeared. So maybe it would need a patch with your mod.
  3. enlitersaft
    enlitersaft
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    Hi WhiskyTangoFawks, really looking forward to playing with this mod. Would you consider making a patch for Campsite, i think they fit quite well together as both mods add sleepingbags and Tents?
    1. WhiskyTangoFawks
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      It shouldn't need patching, unless you want to change the recipes. Personally I prefer sofa surfer as a post apocalypse camping solution. 
  4. Wydo
    Wydo
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    I like the concept of this mod but I've missed something I think - to build workstations you need specific items such as Tools x6 for the Armor Workbench. I have got lots of tools I've picked up but they don't seem to be what is needed. So, what are Tools and how do I get them?
    1. WhiskyTangoFawks
      WhiskyTangoFawks
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      It's a scrap item, generated from scrapping most things you can think of as tools. It should just scrap them automatically. If it's not workign, I would assume you have something overriding the changes this mod makes to those records.
    2. Wydo
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      Ok thanks, I wondered if it was load order related - I've added your mod to Story Wealth...now I just have to workout how to do manual Load Order in Vortex without breaking Story Wealth lol
    3. Wydo
      Wydo
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      Moving the mod to the end of my Load Order has made no difference. HOWEVER; rereading the mod page the situation actually fits the premise - you can't build everything...including Work Stations that need specialist tools that an average person wouldn't normally have, but a Serviceman would - for example Torque Keys, Allen Keys, Jewellers Screwdrivers...etc. This makes the Settlements take on a new significance based on the craft facilities that were there pre-war. So for me this is no longer an issue but rather a feature to make the play through just a bit more interesting...
  5. mightgloom
    mightgloom
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    Hi, Whisky!

    I can craft only sleeping bag, no recipe for mattress in workshop menu. Is this intended and recipe for mattress will appear later under some conditions?
    1. WhiskyTangoFawks
      WhiskyTangoFawks
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      Mattresses should be present, but not beds.
    2. mightgloom
      mightgloom
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      Constructible object 0005A0CE workshop_co_BedMattress has condition Subject.GetGlobalValue(EnableWorkshopStructures [GLOB:29000800]) = 1.

      Sleepnig bag doesn't have such condition.

      Nothing overwrites Home Unimprovement edits.
    3. WhiskyTangoFawks
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      Looks like a bug, I'll try and get it sorted out when I get some time. 
  6. Riggsie15
    Riggsie15
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    Found solution
  7. Darolaho
    Darolaho
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    I have this mod apart of the Life in ruins wabbajack modpack.

    How does one build the Recruitment Radio Beacon? I am missing the radio component and I have no idea how I would get that.

    You can't pickup radios in the wasteland as far as I am aware and it does not work to store a radio already in your settlements.

    nvm i can scrap them. Thought i tried that and it didn't work but now it is.
    1. MichiK
      MichiK
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      Scrap radios in settlements. Most settlements have a few.
  8. SgtColon
    SgtColon
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    How does this interact with the player home in Diamond city? 

    Having to rough it out in the boonies makes sense, but not quite so in the middle of a city where you should be able to buy or build furniture. Buying a house with no holes in the roof or walls only to slum it in a sleeping bag seems incongruous.

    If it does interact with that, then perhaps a prefab option like with in Skyrim where you can get your housecarl to buy all the furniture to fill a space? Nothing on SMS neither mentions this area so far as I'm aware.
    1. WhiskyTangoFawks
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      I recommend grabbing aloots home plate or no respawns home plate. I'd actually kind of like to do a settler Built settlement plan for it, but don't have permission for any transfer blueprints yet. 
  9. tastytonkotsu
    tastytonkotsu
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    Hey, there is an option to store items in the workshop but I didn't find a way to take them back out. Am I missing something or is that the way it works? Thanks!
    1. WhiskyTangoFawks
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      Its not something I've tested tbh
  10. Tichou75
    Tichou75
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    Hi, I think it's incompatible with https://www.nexusmods.com/fallout4/mods/74733
    I have installed all the plugins 
    1. WhiskyTangoFawks
      WhiskyTangoFawks
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      This mod should be compatible, given this doesn't touch anything related to that mod, codsworth, or that quest, but I haven't checked.