Hey, I had to make this into a mod myself. You will NEED Vault 88 Deep Clean and Remodel. It's not stated on the mod page, but you need this (great) mod for some reason because it's listed in the json file. Then I had to make the mod by making folders. It's very easy to do so here's the process. 1. Create a Folder - F4SE 2. In that folder create a Folder - Plugins 3. In that folder create a Folder - TransferSettlements 4. In that folder create a Folder - blueprints 5. In that folder create a Folder - 3 (this folder needs to be numbered, if you have a settlement blueprint in this number give it a number that is empty) 6. Put the settlement json file in the numbered folder. 7. Zip these folders into an archive, I use 7zip. Name it Lake Quannapowitt Highrise Settlement Blueprint, or something similar and make the zip. 8, Install the new mod, I use MO2. Activate mod. 9. It works now. Hope this helped ya! Cheers!
No folder structure for transferring settlement via Transfer Settlements mod. What's the folder structure so I can make it to get this to work? The pics look great and I really want this to work. Cheers and Godspeed! EDIT: Disregard had to make the mod myself. Also need to list Vault 88 Deep Clean and Remodel mod as a requirement as its in the json file.
4 comments
No requirements beying the settlement mod?
1. Create a Folder - F4SE
2. In that folder create a Folder - Plugins
3. In that folder create a Folder - TransferSettlements
4. In that folder create a Folder - blueprints
5. In that folder create a Folder - 3 (this folder needs to be numbered, if you have a settlement blueprint in this number give it a number that is empty)
6. Put the settlement json file in the numbered folder.
7. Zip these folders into an archive, I use 7zip. Name it Lake Quannapowitt Highrise Settlement Blueprint, or something similar and make the zip.
8, Install the new mod, I use MO2. Activate mod.
9. It works now.
Hope this helped ya! Cheers!
EDIT: Disregard had to make the mod myself. Also need to list Vault 88 Deep Clean and Remodel mod as a requirement as its in the json file.