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Average Clefable

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Bananabob72

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10 comments

  1. LpoolGaz
    LpoolGaz
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    • 3 kudos
    3 endings ?

    The Mirelurks were un-killable (without the Console = killall)

    The Hunter was Dumb...

    and Giovanni said nothing when I exited the dungeon.
  2. EmperorNiro
    EmperorNiro
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    Nearly every Mirelurk inside the time capsule was literally invincible, making the mod unplayable. The area itself is only a handful of rooms and corridors that are sparsely decorated, barely any loot in the few containers, not worth the ammo even if the enemies were killable.

    Uninstalled and unendorsed. Waste of time.
  3. olegilona
    olegilona
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    Our friend is near the church there is a trapdoor next to it, dive into it
  4. olegilona
    olegilona
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    • 1 kudos
    Hi ! I downloaded the mod, looked at it and deleted it
  5. LuisCarlosNobre
    LuisCarlosNobre
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    • 0 kudos
    (Spoiler) Hi, your mod seems nice! I've talked to giovanni, after he told me to meet at the glowing sea,he left, and I was expecting for a quest to start, but nothing heppened.. Is it supposed to happen? I don't know exacly where in the glowing sea did he go, is there some setstage or other command you could give? Thanks a lot
    1. Kenv68
      Kenv68
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      • 4 kudos
      He tells you he is going to Hopesmarch Pentecostal Church to wait for you. Then you follow him from there. I never got a quest either, or a map marker.
    2. Andrehazes
      Andrehazes
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      Could  You Tell Me If The NPCs Are Voiced And The Protagnists
    3. LuisCarlosNobre
      LuisCarlosNobre
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      (Spoilers here)The protagonists are not voiced. I managed to advance in the quest without markers, but I had to use console commands do disable the mirelurks ,the "kill" command wouldn't work, as they were somehow indestructible. After Cleavland and I disagreed, i expected him to become hostile but he didn't.. so I tried to kill him, but he was set as essential, so i changed that and killed him. Went to speak to Giovanni, that told me he was giving me a key, but I didn't get one. With console commands, I unlocked the door and disabled the rest of the mirelurks, then took the Krono gun and went back to Giovanni. But the dialogue just repeated as he wanted me to go clear the bunker.. Maybe it was because I had to disable the mirelurks instead of killing them. But it was a nice start, if the authors fix these issues it willbe a nice mod. Endorsed
  6. cubbyman1
    cubbyman1
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    • 29 kudos
    so you literally work in the CIT building or RIT, AKA The Institute of Technology lol.
    that is great ha ha. 

    anyway i might be interested in this mod, i like the idea of a time capsule story, also i'm going to ask the same question the other commenter asked, does this mod involve the player voice or not? 

    it would be cool to get a story of the inventor Nicola Tesla, say he was frozen in a vault and the story involves him and the player rebuilding civilization via technology, the timeline might be a little off though, because i think Nicola Tesla was a bit older in years in this games setting, but it would make sense that he would be in the forefront of technology before the bombs hit in an alternate universe kind of story, i know Tesla is known for the creation of tech that had to do mostly with electricity and not so much what most things are powered by in the fallout series before the war, i mean for some reason mr. handy is powered by a gas tank, but in game they never run out of power for over 300 years and have plenty to spare with endless lift with a fire pack off the ground, to me it would have made more sense they used some kind of nuclear power element, especially if they can run all that time without any maintenance to speak of. 

    maybe the fallout tv series might do a story like this. 
  7. Andrehazes
    Andrehazes
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    Is The Mod Voiced And Is Also The Protagnist Voiced???