Hello everyone. I have the problem that when I import the new settlement, the "old farm" doesn't disappear. The two farms overlap. Can someone help me pls? I'm trying to overwrite the old farm with Transfer Settlements.
so i noticed its comes with a Transfer settlements blueprint, how am i supposed to use it without that mod? noticed its not in the required mod list....
Very well designed base. I highly suggest you to learn level design on Creation Kit, belive me it's worth it. The ammout of freedom it gives you is quite incredible. Perhaps you will have more flags and posters for Enclave few months from now with new Enclave Propaganda Pack update.
Not impossible at all! Since nobody else has posted it, I suppose I'll be the one to do so.
The decrypted messaged reads: Pandemonium Protocol initiated. Command has strategically placed support caches under your jurisdiction. May the blessing of the Enclave guide your actions. Execute with precision. God bless the Enclave!
My current game has the Minutemen acting as the Enclave National Guard using the Enclave Minutemen Overhaul. I'd love to see what you come up with for The Castle! Your builds are phenomenal.
If one pushes a democracy far enough in the direction of governmental power(as opposed to power in the hands of the people),one arrives at the Fascist State type of government. It is remarkable,to me,that the 'Enclave' is exactly that. What escapes me is just why anybody that has enjoyed the relative freedoms of a democracy would be interested in it's opposite. Ah well,what goes around comes around,eh? Looks very nice this mod. Alot of creative work and time,no doubt. ;)
Absolutely. Well,at least those of us with any real imagination. If you've never felt an urge to explore strange territory,well,maybe you've never really lived. It's the very reason I like the Fallout world; plenty of dim and dark passages...and quite a few guns! ;)
'Go then,there are other worlds than this.' -The Dark Tower books,Stephen King.
Nvm I have to give up on this blueprint it's all broken inside :'(
I don't understand what happened there's stuff inside the walls, all doors are etched inside something else that is Not scrappable so nobody can go inside anywhere.
I don't get it I used both Raze first and then the Nuke All from TS :(
That was indeed the issue, I found a submod for that one that makes those scrappable while also rebuilding precombines so now everything should be fixed!!
Sorry for the bother, and thanks for the great settlement :)
34 comments
enigma*cough*The decrypted messaged reads:
Pandemonium Protocol initiated. Command has strategically placed support caches under your jurisdiction. May the blessing of the Enclave guide your actions. Execute with precision. God bless the Enclave!
the Fascist State type of government. It is remarkable,to me,that the 'Enclave' is exactly that. What escapes me is just why anybody that has
enjoyed the relative freedoms of a democracy would be interested in it's opposite. Ah well,what goes around comes around,eh? Looks very nice this mod. Alot of creative work and time,no doubt. ;)
'Go then,there are other worlds than this.' -The Dark Tower books,Stephen King.
it used to bug out my game a lot and that was years ago. I'm scared what it would happen on the cusp of 2024
It was required apparently for your first settlements BP, but I didn't have it then... and it still worked fine anyway :P
I don't understand what happened there's stuff inside the walls, all doors are etched inside something else that is Not scrappable so nobody can go inside anywhere.
I don't get it I used both Raze first and then the Nuke All from TS :(
I'd rather not break the game just to have a cool settlement tbh lol
I can't think of anything else that might interfere.
Sorry for the bother, and thanks for the great settlement :)
Commonwealth Cleanup and Restoration
and
Commonwealth and DLC Cleanup
They are by the same person and works together, they do the same for every other settlement too so you won't have this same issue in the future.