Fallout 4

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neeher

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neeher

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160 comments

  1. SkyFlyWhite
    SkyFlyWhite
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    I've been trying to get the mod working for the past hour now, but no matter what I do, the new Pip-Boy never appears in my game. Furthermore, whenever I try to run the game without the mod (I've uninstalled it, launched the game, and reinstalled it two times now,) I never get the notification that the save file is missing a plugin, almost like the mod hasn't been enabled in-game despite Vortex saying otherwise. Anyone know what might be causing this?
    1. SkyFlyWhite
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      No clue what did it, but the mod's working normally now.
    2. GrimeyReal
      GrimeyReal
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      i'm having the same issue, did you figure out how you fixed it?
  2. MonkutPaik
    MonkutPaik
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    When I use PipBoy it's kinda away from the screen, makes it harder to read
    1. Masterpickle21
      Masterpickle21
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      you can change the vanilla pip boy FOV by typing fov 80 80 and the second number is the pip boy.This mod seems to change something about that so I second it for accessibility reasons.
    2. MonkutPaik
      MonkutPaik
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      Thanks for the help!
  3. insperatus
    insperatus
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    Anyone having issues where the pip character is missing from the status tab and favorites assignment isn't working?
  4. JMSN2
    JMSN2
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    I can't equip it for some reason
  5. Ceculius
    Ceculius
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    If you guys are having problems with this and are using mod organizer 2 then just right click on pipboy flashlight > open in explorer > meshes > and then delete the pipboy folder and that should do it.
  6. BigChig
    BigChig
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    NAC X’s flashlight feature also breaks customisation. Still usable just can’t change colours etc.
  7. iiFuji
    iiFuji
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    i like this mod but is there any way to make pip boy flashlight compatible with it? kinda need the mod but dont want to get rid of this neither

    Edit: can't read, just saw you you said you're working on it sorry
  8. SphericalCube7
    SphericalCube7
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    Do excuse me if I'm simply blind, but I can't find any way to have the Pip-Boy effects, or atleast the Pip-Boy color, affect this. Does anyone know any way? The white text feels... wrong.
    1. jacdhalina
      jacdhalina
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      having this issue as well i feel silly goofy stupid
  9. 711warlock
    711warlock
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    PEOPLE! If your 3rd person pip-boy is still the default pip-boy, and/or you cannot customize it in the armor workbench, UNINSTALL PIP-BOY FLASHLIGHT. The mod is not yet compatible with it and that is what's causing your issues.
    1. 00Quack
      00Quack
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      Thanks man, i was going crazy because wasn't working
    2. btnglr
      btnglr
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      Have you found a work around? I really want that mod too :(
    3. Mythor
      Mythor
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      Thanks 711warlock, thought that might be the reason. Flashlight is a must for me, hopefully there'll be a patch one day. Pip-Boy W.S. looks great.
    4. Shedowbolt
      Shedowbolt
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      You might want to use D98R Tac Light. Works perfectly. Just change the slot in xEdit so it doesn't conflict with glasses (55 works fine for me).
    5. AbbyRawkz
      AbbyRawkz
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      I managed to get a pretty simple workaround for now. You just export the PipboyLowPlayer.nif from Neeher's pipboy mod and place it in "meshes\pipboy\characterassets\" inside this mod's files. I haven't done extensive testing, but similar to the Pipboy 3000 replacement, I'd imagine it will have a little bit of jank because Neeher's mod doesn't include the light source node.
  10. DutchJager
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    not that its a major issue but your mod doesnt seem to work together with NAC X etc
    1. Phantomvoice95
      Phantomvoice95
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      What doesn't work? Is it the flashlight or something else? I was building a mod list for a playthrough or two and looking to use this but I use NAC X as well
    2. neeher
      neeher
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      I am unsure of what they mean as well, I did take a look at NAC and didn't see any conflicting forms or Pipboy related edits. If there is an issue, I wonder if loading this mod before or after NAC will have any effect.
    3. DutchJager
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      alright so it seems a sort of filter is applied over the pipboy where you have a black line around the holotape controls i loaded nac x after this mod but that didnt change anything so ill have to see if it does anything the other way around
    4. neeher
      neeher
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      Hmm I suspect no change then. Wonder what's causing this line to show up.
    5. drevviken
      drevviken
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      I've seen that bug with Nac X without this mod installed. Never been able to figure it out either but haven't seen it in a long time now.
    6. CzarIvanovich
      CzarIvanovich
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      I had the line too, disabling vignette in NAC X options fixed it.
    7. GooseIsGxd
      GooseIsGxd
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      ^ this works
    8. RobertPlantHK
      RobertPlantHK
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      thanks M8, disabling vignette solve my problem hith this black line!
    9. durinsbane1026
      durinsbane1026
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      I'm having an issue with this and NAC X as well, the pip boy shows up and looks great but I can't customize it. The only ones I can customize are the crafted at the chem station. I don't use the pip boy flashlight mod but NAC X has a flashlight option in it (I have that disabled as well) and maybe that is what's causing the issue?