Mod articles
-
How to Create Patches for This Mod
This article is intended to help mod developers make use of the double action and/or speedloader animations in their weapons, as long as they're based on the vanilla .44 anims. If they don't follow these steps, their weapon will be limited to vanilla-like, repositioned animations (though they should work fine!).
/////////////////////////////////////////////////
STARTING OFF
/////////////////////////////////////////////////
Enable in your weapon's record the flag "High Res 1st Person Only". In creation kit, this is found on the Art and Sound category. On FO4Edit, in the record flags, under the record header. AFAIK, this will make any model used by the weapon to differentiate usage based on which person view you're using. So if a ...