For patched weapons to work. Improves compatibility with other mods.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod won't work on consoles or would not be acceptable on Bethesda.net according to their rules
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Thanks to Spadey01 for the Speedloader model.
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 1.2.0
Fixed Power Armor 3rd Person double action reload animation.
Version 1.1.0
Reduced speedloader size so it won't appear in the inspect screen (unless you're really looking for it lol)
Version 1.0.0
Initial Release
Donations
No donations accepted
The third release of the Get Off My Face series, now focusing on the Revolvers!
Edits vanilla animations of the .44 Pistol and NukaWorlds' Western Revolver. In addition, incorporates a Speedloader in the reloads and makes the .44 pistol act as a Double Action revolver!
New: - Double Action firing anims - Single Action and Double Action Reloads with a Speedloader (courtesy of Spadey01, open permissions) instead of magically-bound floating bullets. As expected, the Double Action reload is slightly faster than the Single Action one (as there is no hammer pull).
By default, only the .44 pistol uses the Double Action animations, as the Western Revolver is much stronger. An ESL-Flagged ESP is included that changes some stats for balance (only stuff related to fire rate and reload speed). Everything that could by added by the current capabilities of RobCo Patcher, was, so it is a requirement.
As these animations depend on new meshes (hammer pulled back for the Double Action, speedloader for the reloads), they become active only when the weapons have certain keywords on them, which comes in the ESP.
As a compatibility fall back, there are also some completely vanilla-like repositioned animations, that make no use of any mesh changes and simply replace the vanilla ones.
An article is available to explain how to patch a mod-added weapon for the new animations, intended for mod authors.
There may be conflict with other mods that touch the .44 Pistol, the Western Revolver, and some of their attachments. All of which can be solved in FO4Edit.