Fallout 4
0 of 0

File information

Last updated

Original upload

Created by

JB

Uploaded by

JBianculli

Virus scan

Safe to use

Tags for this mod

15 comments

  1. raoul12
    raoul12
    • member
    • 0 kudos
    thx for this
    got some object disappearing in lexington between the pool and mystic pine :  some stuff in the ruined house with 2 raiders and 2 turrets and in the nautical themed bar next to it,  other places in lex seems fine, but dont know if i checked them all. tried load ceft mods + your patch after z_horizon and after z_architect_optimizedlocation but no change ( not using prp).   without your patch, ceft mod being loaded after optimizedlocation,  there is no glitch
    1. JBianculli
      JBianculli
      • supporter
      • 19 kudos
      You're welcome. 
      Do you have any other mods that touch that area??
      I have both Open Lex and my patch at the bottom of my patch section and it's all good for me. I'm not sure what else to think right now. optimizedlocations should be below all the patches and these mods. 
    2. raoul12
      raoul12
      • member
      • 0 kudos
      mmm..i dont think i have other mod that touch this area,
      at first, ceft mods and your patches were with the other hz patches ( after z_horizon), i only put them below optimizedlocation for testing ( cause in horizon wiki, they say to put patch that affect cell or worldspace that way)
      thing is, when i disable just your patch, it dosnt glitch anymore, maybe im thinking wrong but logic tells me the patch is the culprit.


    3. raoul12
      raoul12
      • member
      • 0 kudos
      but i can totally be wrong!
    4. JBianculli
      JBianculli
      • supporter
      • 19 kudos
      I would remove my patch and move on. I'm not sure what's happening. Hopefully, if anyone else has this issue they can report it and I'll dig around more. If anything comes up on my end I'll include it on this page. Sorry, brother. 
    5. raoul12
      raoul12
      • member
      • 0 kudos
      thats ok , thx for the quik response ( did you had time to test the open concord with horizon ? )
    6. JBianculli
      JBianculli
      • supporter
      • 19 kudos
      I have not yet but thank you for the reminder. I'll check that asap. I need to test the building component. It's fine for general gameplay and exploration. 
    7. JBianculli
      JBianculli
      • supporter
      • 19 kudos
      I tested Concord, notes are on the bottom of the description page
    8. raoul12
      raoul12
      • member
      • 0 kudos
      for me , with open concord, i dont see any road glitch but there is a green and yellow house between the museum and barber shop, around the north-east end,  that have texture flickering ( not disappearing, but more like there are two textures fighting for who is on top)
    9. JBianculli
      JBianculli
      • supporter
      • 19 kudos
      Thank you for reporting. I could very well have some unique conflict to my load order. 
  2. Palurien1985
    Palurien1985
    • premium
    • 14 kudos
    Thank you so very much! I love these and was hoping someone would do a Horizon patch :D
    1. Erierth
      Erierth
      • member
      • 8 kudos
      Nuka World DLC certanly deserve a Horizon patch like this.
    2. JBianculli
      JBianculli
      • supporter
      • 19 kudos
      You're welcome, buddies. I have Zorak's Farmland already done and I have his Marshland in the works too, if you want more stuff to explore. Farmland is cool. His Marshland is a bit more fleshed out.  

      I'll look at Nuka World at some point. I didn't realize the items there weren't done. That'll be a large task and I never go there with Horizon but I'll see about that down the road. It's not difficult, just time consuming. You can do it yourself with little experience in Xedit. 
    3. Palurien1985
      Palurien1985
      • premium
      • 14 kudos
      I thought Nuka World was done in Horizon, since Zaw does all Fallout 4 
    4. JBianculli
      JBianculli
      • supporter
      • 19 kudos
      I just looked. Items are not set to no respawn. This would be a huge job and tedious. Would it be worth it? Maybe one day. Lol. I never go there but maybe I would with some mod help. I've only gone through once back on a PlayStation playthrough.