Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are allowed to use the assets in this file in mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThe author gave permission for someone else to port this mod to console and for it to be uploaded to Bethesda.net. Please credit the author, however
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.00
Adds more detail to ten current and former raider camps in the Commonwealth.
You've just found a raider camp. It's clearly inhabited, with a fire pit and all. So why does it feel like they just walked away halfway and abandoned the whole thing?
FEATURES
More stuff at ten unmarked raider camps in The Commonwealth.
No, really. That's it. Ten different camps have had significant detail work put in to make them feel less slapdash and more like someplace people would be okay staying.
Precombines were preserved to improve compatibility.
Marked as a light plugin (esl-flagged esp) for minimal impact on load orders.
FAQ
How do I start using this mod?
Just install it! No configuration or special steps necessary.
Does this conflict with other mods?
I have a pinned comment in the comment section with more information on that.
That's a lot of loot. Would you make a version that has less?
No, I won't. While I don't feel it's worth getting into a debate on what immersion is or how different people see different things as immersive, I will say that at the end of the day I make mods I want to play. I've intentionally left the permissions for this mod wide open - anyone is free to reduce the volume of loot I've added to the location, replace the loot with static and movable static lookalikes, or do just about anything else they please with the mod. If you ask around on one of the big modding discords or the mod request forums, you may find someone willing and able to do it.