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SalMohn

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SalMohn

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5 comments

  1. GlazzyDeer
    GlazzyDeer
    • supporter
    • 11 kudos
    For those with munitions you'll have to copy the "animsDoubleBarrelShotgun" keyword from this mod onto the munitions patch and delete the "animsRocketRifle" keyword under the Weapons record in FO4edit.
    1. SalMohn
      SalMohn
      • supporter
      • 10 kudos
      Correct!

      I just updated the mod page to make it clear that it's for the vanilla ammo version. I apologize for the confusion. >_<
  2. SalMohn
    SalMohn
    • supporter
    • 10 kudos
    Looks like the original mod got updated to fix the anim on their side.

    I have to update and try it to see if this is no longer relevant to avoid confusion. ^_^
  3. teslacoiler
    teslacoiler
    • supporter
    • 1 kudos
    Oh hey that me
  4. So does this only replace the animations for power armor or does it also replace the normal animations for when you are out of power armor? Also with the db animations does the rifle load in two rockets or eject rockets during reload like the db does with shells?