Fallout 4
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rsm000rsm

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rsm000rsm

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  1. PreWarEngenieer
    PreWarEngenieer
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    In Zeke's terminal you can read about Aimin' Andy, a member of the group who passed away. Maybe this could be Andy himself? 
    1. rsm000rsm
      rsm000rsm
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      If memory serves, this fellow was an exact duplicate of Bluejay, including voice and name, but with a different appearance, so it is unlikely he was supposed to be someone else. I'll have to take a look at that terminal, though. It has been so long since I last went through it that I don't recall much from it. Does it say when or where Andy died? Could be a cool easter egg to place a grave for him somewhere in the world, if not at the garage itself.
  2. Drivinghard
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    absolutely terrific timing.. my final 2 settlements (my 14th & 15th) are to be:
    ~ Bunker Hill (because there is a kid there and so many stories)
    ~ Atom Cats Settlement by Larankiar :) .. because the Cats were cancel cultured by Bethesda :(
    ps: how do Freddie and Bluejay get along ?
    and are you sure there isn't a 2nd Rowdy in those files somewhere ? :)
    1. rsm000rsm
      rsm000rsm
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      Bluejay is the only NPC I've found with an extra unused character model, but I'm going to take another look now that I know it is possible.

      Freddie and Bluejay work together fine, as best as I can tell. Since Freddie doesn't have Bluejay's unique dialog and AI packages, he functions more like a generic NPC, which is why I ended up giving him settler functionality for anyone using an ACG settlement mod.

      I haven't used LK's ACG settlement (I use the Tarsis31/Yagisan Red Rocket version), but I have used her "Recruit Atom Cats" mod. I may drop it, though, because they abandon their PA once recruited. Duke and Johnny stop patrolling, too. That could be a product of the settlement version I'm using, but I don't think so.
    2. Drivinghard
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      myself i always felt sorry for them being on 'eternal' patrols :)
      and I'm still tempted to just recruit the whole Gang as companions because i can have 16 companions with LIGA's MC system :)
      but ? I would still need someplace to dismiss them to so .. it's a 50/50 choice right now :)
    3. rsm000rsm
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      Losing the patrols isn't a major issue, as you can always assign them to defense posts and have them patrol that way. When they abandon their power armor, though, they leave the cores in them. This leaves them vulnerable to theft by attackers, but if you want to move them (or just remove the cores), you have to reset ownership in the console. I ended up resetting ownership, moving the suits into the garage, and then putting the cores into the Atom Cats' inventories so they'd use the suits if the need arose. Never got a chance to see if they'd abandon the suits afterward, though.
  3. drafigo12
    drafigo12
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    you just like me is restoring cut cotent. good job!
    1. rsm000rsm
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      I've been following your mod since you posted it. I thought about contacting you to coordinate our "to do" lists so that we aren't restoring the same stuff, but since I'd already begun work on the last few things I want to restore, I figured a little overlap between us doesn't matter all that much.